GeForce GT 740A vs GRID K220Q

When comparing GeForce GT 740A and GRID K220Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GT 740A and GRID K220Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GT 740A
GRID K220Q

Main Specs

  GeForce GT 740A GRID K220Q
Power consumption (TDP) 33 Watt 225 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 512 MB
Display Connectors No outputs No outputs
 
  • GRID K220Q has 581% more power consumption, than GeForce GT 740A.
  • GeForce GT 740A is connected by PCIe 3.0 x8, and GRID K220Q uses PCIe 3.0 x16 interface.
  • GRID K220Q has 510 GB more memory, than GeForce GT 740A.
  • Both cards are used in Desktops.
  • GeForce GT 740A is build with Kepler 2.0 architecture, and GRID K220Q - with Kepler.
  • Core clock speed of GeForce GT 740A is 235 MHz higher, than GRID K220Q.
  • GeForce GT 740A and GRID K220Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K220Q is 3200 MHz higher, than GeForce GT 740A.

Game benchmarks

high / 1080p 0−1 1−2
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 10−12
medium / 1080p 0−1 2−3
The average gaming FPS of GRID K220Q in Assassin's Creed Odyssey is 1000% more, than GeForce GT 740A.

Full Specs

  GeForce GT 740A GRID K220Q
Architecture Kepler 2.0 Kepler
Code name GK208 GK104
Type Desktop Workstation
Release date 26 August 2013 2 July 2014
Pipelines 384 1536
Core clock speed 980 MHz 745 MHz
Transistor count 915 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 31.36 95.36
Floating-point performance 752.6 gflops 2,289 gflops
Memory bus width 64 Bit 256 Bit
Memory clock speed 1800 MHz 5000 MHz
Memory bandwidth 14.4 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.5 3.0