GeForce GT 740A vs Quadro T1000

Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 740A and Quadro T1000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 740A and Quadro T1000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GT 740A
Quadro T1000

Main Specs

  GeForce GT 740A Quadro T1000
Power consumption (TDP) 33 Watt 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • Quadro T1000 has 51% more power consumption, than GeForce GT 740A.
  • GeForce GT 740A is connected by PCIe 3.0 x8, and Quadro T1000 uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • GeForce GT 740A is build with Kepler 2.0 architecture, and Quadro T1000 - with Turing.
  • Core clock speed of Quadro T1000 is 415 MHz higher, than GeForce GT 740A.
  • GeForce GT 740A is manufactured by 28 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of Quadro T1000 is 6200 MHz higher, than GeForce GT 740A.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 40−45
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 6100% more, than GeForce GT 740A.

Full Specs

  GeForce GT 740A Quadro T1000
Architecture Kepler 2.0 Turing
Code name GK208 TU117
Type Desktop Workstation
Release date 26 August 2013 27 May 2019
Pipelines 384
Core clock speed 980 MHz 1395 MHz
Boost Clock 1455 MHz
Transistor count 915 million 4,700 million
Manufacturing process technology 28 nm 12 nm
Texture fill rate 31.36
Floating-point performance 752.6 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz 8000 MHz
Memory bandwidth 14.4 GB/s
DirectX 12 (11_0) 12.0 (12_1)
Shader Model 5.1
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 3.5