GeForce GT 740A vs Radeon HD 6550A

Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 740A and Radeon HD 6550A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 740A and Radeon HD 6550A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GT 740A
Radeon HD 6550A

Main Specs

  GeForce GT 740A Radeon HD 6550A
Power consumption (TDP) 33 Watt 35 Watt
Interface PCIe 3.0 x8 MXM-A (3.0)
Memory type DDR3 GDDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • Radeon HD 6550A has 6% more power consumption, than GeForce GT 740A.
  • GeForce GT 740A is connected by PCIe 3.0 x8, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • GeForce GT 740A and Radeon HD 6550A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GT 740A is build with Kepler 2.0 architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of GeForce GT 740A is 430 MHz higher, than Radeon HD 6550A.
  • GeForce GT 740A is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of GeForce GT 740A is 200 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce GT 740A and Radeon HD 6550A have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GT 740A Radeon HD 6550A
Architecture Kepler 2.0 TeraScale 2
Code name GK208 Pinewood
Type Desktop Desktop
Release date 26 August 2013 7 February 2011
Pipelines 384 480
Core clock speed 980 MHz 550 MHz
Transistor count 915 million 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 31.36 13.20
Floating-point performance 752.6 gflops 624.0 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 1600 MHz
Memory bandwidth 14.4 GB/s 25.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 3.5