GeForce GT 740A vs Radeon R7 M270DX

When choosing between GeForce GT 740A and Radeon R7 M270DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 740A and Radeon R7 M270DX.
GeForce GT 740A
Radeon R7 M270DX

Main Specs

  GeForce GT 740A Radeon R7 M270DX
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 IGP
Memory type DDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GT 740A is connected by PCIe 3.0 x8, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GT 740A is build with Kepler 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of GeForce GT 740A is 80 MHz higher, than Radeon R7 M270DX.
  • GeForce GT 740A and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon R7 M270DX in Assassin's Creed Odyssey is 1200% more, than GeForce GT 740A.

Full Specs

  GeForce GT 740A Radeon R7 M270DX
Architecture Kepler 2.0 GCN 3.0
Code name GK208 Topaz
Type Desktop Desktop
Release date 26 August 2013 11 June 2014
Pipelines 384 384
Core clock speed 980 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 915 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 31.36 22.56
Floating-point performance 752.6 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.5