GeForce GT 740A vs Radeon R7 M365X

If you are going to buy a new graphics card and are choosing between GeForce GT 740A and Radeon R7 M365X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 740A stacks up against Radeon R7 M365X, check out specs charts below.
GeForce GT 740A
Radeon R7 M365X

Main Specs

  GeForce GT 740A Radeon R7 M365X
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • Radeon R7 M365X has 2 GB more memory, than GeForce GT 740A.
  • Both cards are used in Desktops.
  • GeForce GT 740A is build with Kepler 2.0 architecture, and Radeon R7 M365X - with GCN 1.0.
  • Core clock speed of GeForce GT 740A is 80 MHz higher, than Radeon R7 M365X.
  • GeForce GT 740A and Radeon R7 M365X are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GT 740A is 800 MHz higher, than Radeon R7 M365X.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 10−12
medium / 1080p 0−1 2−3
The average gaming FPS of Radeon R7 M365X in Assassin's Creed Odyssey is 1000% more, than GeForce GT 740A.

Full Specs

  GeForce GT 740A Radeon R7 M365X
Architecture Kepler 2.0 GCN 1.0
Code name GK208 Litho
Type Desktop Desktop
Release date 26 August 2013 5 May 2015
Pipelines 384 384
Core clock speed 980 MHz 900 MHz
Boost Clock 825 MHz
Transistor count 915 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 31.36 23.04
Floating-point performance 752.6 gflops 737.3 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 1000 MHz
Memory bandwidth 14.4 GB/s 64 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 3.5
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 6