GeForce GT 740A vs Radeon R7 M465X

In this comparison between GeForce GT 740A and Radeon R7 M465X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 740A will be the best choice, for others Radeon R7 M465X will be their preference. Study the comparison tables below and make your choice.
GeForce GT 740A
Radeon R7 M465X

Main Specs

  GeForce GT 740A Radeon R7 M465X
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GT 740A is connected by PCIe 3.0 x8, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • GeForce GT 740A and Radeon R7 M465X have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GT 740A is build with Kepler 2.0 architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of GeForce GT 740A is 80 MHz higher, than Radeon R7 M465X.
  • GeForce GT 740A and Radeon R7 M465X are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R7 M465X is 2700 MHz higher, than GeForce GT 740A.

Game benchmarks

high / 1080p 0−1 8−9
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 10−11
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 1800% more, than GeForce GT 740A.

Full Specs

  GeForce GT 740A Radeon R7 M465X
Architecture Kepler 2.0 GCN 1.0
Code name GK208 Tropo
Type Desktop Desktop
Release date 26 August 2013 15 May 2016
Pipelines 384 512
Core clock speed 980 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 915 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 31.36 29.60
Floating-point performance 752.6 gflops 947.2 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 4500 MHz
Memory bandwidth 14.4 GB/s 72 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.5