GeForce GTS 160M vs GRID K260Q
When comparing GeForce GTS 160M and GRID K260Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTS 160M and GRID K260Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K260Q
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GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | GRID K260Q | |
Power consumption (TDP) | 60 Watt | 225 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 275% more power consumption, than GeForce GTS 160M.
- GeForce GTS 160M is connected by PCIe 2.0 x16, and GRID K260Q uses PCIe 3.0 x16 interface.
- GRID K260Q has 1 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and GRID K260Q - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and GRID K260Q - with Kepler.
- Core clock speed of GeForce GTS 160M is 755 MHz higher, than GRID K260Q.
- GeForce GTS 160M is manufactured by 55 nm process technology, and GRID K260Q - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 1−2 | 30−35 |
medium / 1080p | 0−1 | 18−20 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 3100% more, than GeForce GTS 160M. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | 0−1 | 7−8 |
4K / 2160p | − | 5−6 |
low / 720p | 0−1 | 50−55 |
medium / 1080p | − | 27−30 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 160M in Call of Duty: Warzone is 10% more, than GRID K260Q. | ||
low / 768p | 60−65 | 210−220 |
medium / 768p | 27−30 | 180−190 |
ultra / 1080p | 7−8 | 95−100 |
QHD / 1440p | − | 50−55 |
4K / 2160p | − | 30−33 |
high / 768p | 16−18 | 140−150 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 471% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTS 160M in Cyberpunk 2077 is 15% more, than GRID K260Q. | ||
low / 768p | 45−50 | 110−120 |
medium / 768p | 10−11 | 90−95 |
ultra / 1080p | 0−1 | 60−65 |
The average gaming FPS of GRID K260Q in Dota 2 is 255% more, than GeForce GTS 160M. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 16−18 |
4K / 2160p | − | 6−7 |
low / 720p | 0−1 | 35−40 |
medium / 1080p | − | 18−20 |
high / 1080p | − | 24−27 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | − | 16−18 |
low / 720p | 21−24 | 95−100 |
medium / 1080p | 0−1 | 50−55 |
The average gaming FPS of GRID K260Q in Fortnite is 340% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 24−27 |
ultra / 1080p | − | 20−22 |
QHD / 1440p | 0−1 | 9−10 |
low / 720p | 0−1 | 50−55 |
medium / 1080p | 0−1 | 27−30 |
low / 768p | 18−20 | 85−90 |
medium / 768p | − | 75−80 |
high / 1080p | 0−1 | 30−33 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 3−4 |
medium / 720p | 12−14 | − |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 357% more, than GeForce GTS 160M. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 2−3 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 12−14 |
low / 768p | 75−80 | 110−120 |
high / 1080p | 27−30 | − |
ultra / 1080p | − | 100−110 |
medium / 1080p | − | 100−110 |
The average gaming FPS of GRID K260Q in Minecraft is 49% more, than GeForce GTS 160M. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | − | 18−20 |
low / 720p | 8−9 | 55−60 |
medium / 1080p | − | 24−27 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 612% more, than GeForce GTS 160M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 16−18 |
low / 768p | 0−1 | 55−60 |
medium / 768p | − | 30−35 |
high / 1080p | − | 18−20 |
ultra / 1080p | − | 10−12 |
4K / 2160p | − | 8−9 |
low / 768p | 45−50 | 100−110 |
medium / 768p | 14−16 | 60−65 |
ultra / 1080p | 0−1 | 35−40 |
high / 768p | 12−14 | 50−55 |
The average gaming FPS of GRID K260Q in World of Tanks is 192% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | GRID K260Q | |
Architecture | G9x | Kepler |
Code name | N10E-GS1 | GK104 |
Type | Laptop | Workstation |
Release date | 2 March 2009 | 28 June 2013 |
Pipelines | 64 | 1536 |
Core clock speed | 1500 MHz | 745 MHz |
Transistor count | 505 million | 3,540 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 19 billion/sec | 95.36 |
Floating-point performance | 192 gflops | 2,289 gflops |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 51 GB/s | 160.0 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (11_0) |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 3.0 |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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