GeForce GTS 160M vs Quadro CX
If you are going to buy a new graphics card and are choosing between GeForce GTS 160M and Quadro CX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTS 160M stacks up against Quadro CX, check out specs charts below.
Quadro CX
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | Quadro CX | |
Power consumption (TDP) | 60 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 1 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro CX has 150% more power consumption, than GeForce GTS 160M.
- Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
- Quadro CX has 1535 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and Quadro CX - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of GeForce GTS 160M is 898 MHz higher, than Quadro CX.
- GeForce GTS 160M and Quadro CX are manufactured by 55 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 1−2 |
ultra / 1080p | − | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 10−12 |
medium / 1080p | 0−1 | 2−3 |
The average gaming FPS of Quadro CX in Assassin's Creed Odyssey is 1000% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 12−14 |
medium / 1080p | − | 4−5 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTS 160M and Quadro CX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 110−120 |
medium / 768p | 27−30 | 85−90 |
ultra / 1080p | 7−8 | 35−40 |
4K / 2160p | − | 10−11 |
high / 768p | 16−18 | 60−65 |
The average gaming FPS of Quadro CX in Counter-Strike: Global Offensive is 167% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTS 160M and Quadro CX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 70−75 |
medium / 768p | 10−11 | 45−50 |
ultra / 1080p | 0−1 | 18−20 |
The average gaming FPS of Quadro CX in Dota 2 is 106% more, than GeForce GTS 160M. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 2−3 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 10−11 |
medium / 1080p | − | 3−4 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 21−24 | 45−50 |
medium / 1080p | 0−1 | 8−9 |
The average gaming FPS of Quadro CX in Fortnite is 113% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | 0−1 | 6−7 |
low / 768p | 18−20 | 40−45 |
high / 1080p | 0−1 | 3−4 |
ultra / 1080p | − | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 35−40 |
The average gaming FPS of Quadro CX in Grand Theft Auto V is 150% more, than GeForce GTS 160M. | ||
high / 1080p | − | 1−2 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 3−4 |
medium / 1080p | − | 2−3 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 55−60 |
The average gaming FPS of Quadro CX in Minecraft is 35% more, than GeForce GTS 160M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 24−27 |
medium / 1080p | − | 14−16 |
The average gaming FPS of Quadro CX in PLAYERUNKNOWN'S BATTLEGROUNDS is 212% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 4−5 |
low / 768p | 0−1 | 8−9 |
medium / 768p | − | 7−8 |
high / 1080p | − | 3−4 |
ultra / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 12−14 |
high / 768p | 12−14 | 30−33 |
The average gaming FPS of Quadro CX in World of Tanks is 88% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | Quadro CX | |
Architecture | G9x | Tesla 2.0 |
Code name | N10E-GS1 | GT200B |
Type | Laptop | Workstation |
Release date | 2 March 2009 | 11 November 2008 |
Pipelines | 64 | 192 |
Core clock speed | 1500 MHz | 602 MHz |
Transistor count | 505 million | 1,400 million |
Manufacturing process technology | 55 nm | 55 nm |
Texture fill rate | 19 billion/sec | 38.53 |
Floating-point performance | 192 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 51 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 11.1 (10_0) |
Shader Model | 4.0 | 4.0 |
OpenGL | 2.1 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 1.3 |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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