GeForce GTS 160M vs Radeon 550X
In this comparison between GeForce GTS 160M and Radeon 550X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTS 160M will be the best choice, for others Radeon 550X will be their preference. Study the comparison tables below and make your choice.
Radeon 550X
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | Radeon 550X | |
Power consumption (TDP) | 60 Watt | 50 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
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- GeForce GTS 160M has 20% more power consumption, than Radeon 550X.
- GeForce GTS 160M is connected by PCIe 2.0 x16, and Radeon 550X uses PCIe 3.0 x8 interface.
- Radeon 550X has 1 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and Radeon 550X - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and Radeon 550X - with GCN 4.0.
- Core clock speed of GeForce GTS 160M is 418 MHz higher, than Radeon 550X.
- GeForce GTS 160M is manufactured by 55 nm process technology, and Radeon 550X - by 14 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 7−8 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 16−18 |
medium / 1080p | 0−1 | 9−10 |
The average gaming FPS of Radeon 550X in Assassin's Creed Odyssey is 1600% more, than GeForce GTS 160M. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 24−27 |
medium / 1080p | − | 12−14 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 160M in Call of Duty: Warzone is 6% more, than Radeon 550X. | ||
low / 768p | 60−65 | 140−150 |
medium / 768p | 27−30 | 110−120 |
ultra / 1080p | 7−8 | 55−60 |
QHD / 1440p | − | 30−35 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 85−90 |
The average gaming FPS of Radeon 550X in Counter-Strike: Global Offensive is 260% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 20−22 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTS 160M in Cyberpunk 2077 is 15% more, than Radeon 550X. | ||
low / 768p | 45−50 | 80−85 |
medium / 768p | 10−11 | 60−65 |
ultra / 1080p | 0−1 | 35−40 |
The average gaming FPS of Radeon 550X in Dota 2 is 148% more, than GeForce GTS 160M. | ||
high / 1080p | − | 8−9 |
ultra / 1080p | − | 8−9 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 20−22 |
medium / 1080p | − | 9−10 |
high / 1080p | − | 14−16 |
ultra / 1080p | − | 10−12 |
low / 720p | 21−24 | 60−65 |
medium / 1080p | 0−1 | 24−27 |
The average gaming FPS of Radeon 550X in Fortnite is 181% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | 0−1 | 14−16 |
low / 768p | 18−20 | 55−60 |
medium / 768p | − | 45−50 |
high / 1080p | 0−1 | 12−14 |
ultra / 1080p | − | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon 550X in Grand Theft Auto V is 200% more, than GeForce GTS 160M. | ||
high / 1080p | − | 5−6 |
ultra / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 12−14 |
medium / 1080p | − | 7−8 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | − | 80−85 |
medium / 1080p | − | 90−95 |
The average gaming FPS of Radeon 550X in Minecraft is 79% more, than GeForce GTS 160M. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 30−35 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon 550X in PLAYERUNKNOWN'S BATTLEGROUNDS is 300% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 7−8 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 12−14 |
medium / 1080p | − | 10−12 |
low / 768p | 0−1 | 24−27 |
medium / 768p | − | 16−18 |
high / 1080p | − | 10−11 |
ultra / 1080p | − | 6−7 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 85−90 |
medium / 768p | 14−16 | 45−50 |
ultra / 1080p | 0−1 | 20−22 |
high / 768p | 12−14 | 35−40 |
The average gaming FPS of Radeon 550X in World of Tanks is 128% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | Radeon 550X | |
Architecture | G9x | GCN 4.0 |
Code name | N10E-GS1 | Lexa |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 27 March 2019 |
Pipelines | 64 | 512 |
Core clock speed | 1500 MHz | 1082 MHz |
Boost Clock | 1218 MHz | |
Transistor count | 505 million | 2,200 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 19 billion/sec | 38.98 |
Floating-point performance | 192 gflops | |
Length | 145 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 7000 MHz | |
Memory bandwidth | 51 GB/s | 112.0 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (12_0) |
Shader Model | 4.0 | 6.4 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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