GeForce GTS 160M vs Radeon HD 6550A
If you are going to buy a new graphics card and are choosing between GeForce GTS 160M and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTS 160M stacks up against Radeon HD 6550A, check out specs charts below.
Radeon HD 6550A
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | Radeon HD 6550A | |
Power consumption (TDP) | 60 Watt | 35 Watt |
Interface | PCIe 2.0 x16 | MXM-A (3.0) |
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTS 160M has 71% more power consumption, than Radeon HD 6550A.
- GeForce GTS 160M is connected by PCIe 2.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- Radeon HD 6550A has 1 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and Radeon HD 6550A - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of GeForce GTS 160M is 950 MHz higher, than Radeon HD 6550A.
- GeForce GTS 160M is manufactured by 55 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
GeForce GTS 160M and Radeon HD 6550A have the same average FPS in World of Tanks. |
Full Specs
GeForce GTS 160M | Radeon HD 6550A | |
Architecture | G9x | TeraScale 2 |
Code name | N10E-GS1 | Pinewood |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 7 February 2011 |
Pipelines | 64 | 480 |
Core clock speed | 1500 MHz | 550 MHz |
Transistor count | 505 million | 627 million |
Manufacturing process technology | 55 nm | 40 nm |
Texture fill rate | 19 billion/sec | 13.20 |
Floating-point performance | 192 gflops | 624.0 gflops |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 51 GB/s | 25.6 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 11.2 (11_0) |
Shader Model | 4.0 | 5.0 |
OpenGL | 2.1 | 4.4 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | N/A |
CUDA | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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