GeForce GTS 160M vs Radeon R7 A265
When comparing GeForce GTS 160M and Radeon R7 A265, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTS 160M and Radeon R7 A265 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 A265
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | Radeon R7 A265 | |
Power consumption (TDP) | 60 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Memory type | GDDR3 | DDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTS 160M is connected by PCIe 2.0 x16, and Radeon R7 A265 uses PCIe 3.0 x8 interface.
- Radeon R7 A265 has 1 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and Radeon R7 A265 - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and Radeon R7 A265 - with GCN 1.0.
- Core clock speed of GeForce GTS 160M is 775 MHz higher, than Radeon R7 A265.
- GeForce GTS 160M is manufactured by 55 nm process technology, and Radeon R7 A265 - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 1−2 |
ultra / 1080p | − | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 12−14 |
medium / 1080p | 0−1 | 3−4 |
The average gaming FPS of Radeon R7 A265 in Assassin's Creed Odyssey is 1200% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 12−14 |
medium / 1080p | − | 4−5 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTS 160M and Radeon R7 A265 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 110−120 |
medium / 768p | 27−30 | 85−90 |
ultra / 1080p | 7−8 | 35−40 |
4K / 2160p | − | 10−11 |
high / 768p | 16−18 | 60−65 |
The average gaming FPS of Radeon R7 A265 in Counter-Strike: Global Offensive is 167% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTS 160M and Radeon R7 A265 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 70−75 |
medium / 768p | 10−11 | 45−50 |
ultra / 1080p | 0−1 | 18−20 |
The average gaming FPS of Radeon R7 A265 in Dota 2 is 106% more, than GeForce GTS 160M. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 2−3 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 10−11 |
medium / 1080p | − | 3−4 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 21−24 | 45−50 |
medium / 1080p | 0−1 | 8−9 |
The average gaming FPS of Radeon R7 A265 in Fortnite is 113% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | 0−1 | 6−7 |
low / 768p | 18−20 | 40−45 |
high / 1080p | 0−1 | 3−4 |
ultra / 1080p | − | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 35−40 |
The average gaming FPS of Radeon R7 A265 in Grand Theft Auto V is 150% more, than GeForce GTS 160M. | ||
high / 1080p | − | 1−2 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 3−4 |
medium / 1080p | − | 2−3 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 55−60 |
The average gaming FPS of Radeon R7 A265 in Minecraft is 35% more, than GeForce GTS 160M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 24−27 |
medium / 1080p | − | 14−16 |
The average gaming FPS of Radeon R7 A265 in PLAYERUNKNOWN'S BATTLEGROUNDS is 212% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 4−5 |
low / 768p | 0−1 | 8−9 |
medium / 768p | − | 7−8 |
high / 1080p | − | 3−4 |
ultra / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 12−14 |
high / 768p | 12−14 | 30−33 |
The average gaming FPS of Radeon R7 A265 in World of Tanks is 88% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | Radeon R7 A265 | |
Architecture | G9x | GCN 1.0 |
Code name | N10E-GS1 | Opal |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 9 January 2014 |
Pipelines | 64 | 384 |
Core clock speed | 1500 MHz | 725 MHz |
Boost Clock | 825 MHz | |
Transistor count | 505 million | 950 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 19 billion/sec | 19.80 |
Floating-point performance | 192 gflops | 633.6 gflops |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 51 GB/s | 28.8 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (11_1) |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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