GeForce GTS 160M vs Radeon R9 M360
When choosing between GeForce GTS 160M and Radeon R9 M360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTS 160M and Radeon R9 M360.
Radeon R9 M360
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | Radeon R9 M360 | |
Power consumption (TDP) | 60 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTS 160M is connected by PCIe 2.0 x16, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
- Radeon R9 M360 has 3 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and Radeon R9 M360 - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and Radeon R9 M360 - with GCN 1.0.
- Core clock speed of GeForce GTS 160M is 600 MHz higher, than Radeon R9 M360.
- GeForce GTS 160M is manufactured by 55 nm process technology, and Radeon R9 M360 - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 18−20 |
medium / 1080p | 0−1 | 9−10 |
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 1800% more, than GeForce GTS 160M. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 14−16 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 160M in Call of Duty: Warzone is 6% more, than Radeon R9 M360. | ||
low / 768p | 60−65 | 150−160 |
medium / 768p | 27−30 | 120−130 |
ultra / 1080p | 7−8 | 60−65 |
QHD / 1440p | − | 30−35 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 90−95 |
The average gaming FPS of Radeon R9 M360 in Counter-Strike: Global Offensive is 285% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTS 160M in Cyberpunk 2077 is 15% more, than Radeon R9 M360. | ||
low / 768p | 45−50 | 85−90 |
medium / 768p | 10−11 | 65−70 |
ultra / 1080p | 0−1 | 35−40 |
The average gaming FPS of Radeon R9 M360 in Dota 2 is 165% more, than GeForce GTS 160M. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 9−10 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 21−24 |
medium / 1080p | − | 10−11 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 10−12 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 0−1 | 27−30 |
The average gaming FPS of Radeon R9 M360 in Fortnite is 204% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 0−1 | 30−33 |
medium / 1080p | 0−1 | 16−18 |
low / 768p | 18−20 | 55−60 |
medium / 768p | − | 50−55 |
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon R9 M360 in Grand Theft Auto V is 200% more, than GeForce GTS 160M. | ||
high / 1080p | − | 5−6 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 7−8 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Radeon R9 M360 in Minecraft is 79% more, than GeForce GTS 160M. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon R9 M360 in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 10−12 |
low / 768p | 0−1 | 27−30 |
medium / 768p | − | 18−20 |
high / 1080p | − | 10−11 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 85−90 |
medium / 768p | 14−16 | 45−50 |
ultra / 1080p | 0−1 | 21−24 |
high / 768p | 12−14 | 40−45 |
The average gaming FPS of Radeon R9 M360 in World of Tanks is 136% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | Radeon R9 M360 | |
Architecture | G9x | GCN 1.0 |
Code name | N10E-GS1 | Tropo |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 5 May 2015 |
Pipelines | 64 | 512 |
Core clock speed | 1500 MHz | 900 MHz |
Boost Clock | 925 MHz | |
Transistor count | 505 million | 1,500 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 19 billion/sec | 29.60 |
Floating-point performance | 192 gflops | 947.2 gflops |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1125 MHz | |
Memory bandwidth | 51 GB/s | 72 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.4 |
OpenCL | 1.1 | Not Listed |
Vulkan | N/A | |
CUDA | + | |
FreeSync | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | PCIe 3.0 |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 8 | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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