GeForce GTS 360M vs GeForce MX330

When choosing between GeForce GTS 360M and GeForce MX330, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTS 360M and GeForce MX330.

GeForce GTS 360M and GeForce MX330 are Laptop Graphics Cards

Note: GeForce GTS 360M and GeForce MX330 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 360M or GeForce MX330 here:

Main Specs

  GeForce GTS 360M GeForce MX330
Power consumption (TDP) 38 Watt 10 Watt
Interface MXM-II PCIe 3.0 x16
Supplementary power connectors None None
Memory type DDR3, GDDR3, GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
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  • GeForce GTS 360M has 280% more power consumption, than GeForce MX330.
  • GeForce GTS 360M is connected by MXM-II, and GeForce MX330 uses PCIe 3.0 x16 interface.
  • GeForce MX330 has 1 GB more memory, than GeForce GTS 360M.
  • Both cards are used in Laptops.
  • GeForce GTS 360M is build with GT2xx architecture, and GeForce MX330 - with Pascal.
  • Core clock speed of GeForce MX330 is 95 MHz higher, than GeForce GTS 360M.
  • GeForce GTS 360M is manufactured by 40 nm process technology, and GeForce MX330 - by 16 nm process technology.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 8−9
QHD / 1440p 0−1 3−4
low / 720p 1−2 27−30
medium / 1080p 0−1 16−18
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 2700% more, than GeForce GTS 360M.

Full Specs

  GeForce GTS 360M GeForce MX330
Architecture GT2xx Pascal
Code name N11E-GS1 N17S-LP / N17S-G3
Type Laptop Laptop
Release date 7 January 2010 20 February 2020
Pipelines 96 384
Core clock speed 1436 MHz 1531 MHz
Boost Clock 1594 MHz
Transistor count 727 million 1,800 million
Manufacturing process technology 40 nm 16 nm
Texture fill rate 17.60 38.26
Floating-point performance 275.71 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 7000 MHz
Memory bandwidth 57.6 GB/s 48.06 GB/s
Shared memory - -
DirectX 11.1 (10_1) 12 (12_1)
Shader Model 4.1 6.4
OpenGL 2.1 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA + 6.1
CUDA cores 96
Bus support PCI-E 2.0
SLI options +
HDMI +
Maximum VGA resolution 2048x1536
Laptop size large
Optimus +
Gigaflops 413
MXM Type MXM 3.0 Type-B
Power management 8.0
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