GeForce GTS 360M vs GRID K240Q
When choosing between GeForce GTS 360M and GRID K240Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTS 360M and GRID K240Q.
GRID K240Q
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GeForce GTS 360M is a Laptop Graphics Card
Note: GeForce GTS 360M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 360M here:
Main Specs
GeForce GTS 360M | GRID K240Q | |
Power consumption (TDP) | 38 Watt | 225 Watt |
Interface | MXM-II | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | DDR3, GDDR3, GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GRID K240Q has 492% more power consumption, than GeForce GTS 360M.
- GeForce GTS 360M is connected by MXM-II, and GRID K240Q uses PCIe 3.0 x16 interface.
- GeForce GTS 360M and GRID K240Q have maximum RAM of 1 GB.
- GeForce GTS 360M is used in Laptops, and GRID K240Q - in Desktops.
- GeForce GTS 360M is build with GT2xx architecture, and GRID K240Q - with Kepler.
- Core clock speed of GeForce GTS 360M is 691 MHz higher, than GRID K240Q.
- GeForce GTS 360M is manufactured by 40 nm process technology, and GRID K240Q - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 10−11 |
ultra / 1080p | − | 6−7 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 1−2 | 21−24 |
medium / 1080p | 0−1 | 12−14 |
The average gaming FPS of GRID K240Q in Assassin's Creed Odyssey is 2100% more, than GeForce GTS 360M. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | − | 14−16 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 35−40 |
medium / 1080p | − | 18−20 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 360M in Call of Duty: Warzone is 10% more, than GRID K240Q. | ||
low / 768p | 60−65 | 170−180 |
medium / 768p | 27−30 | 140−150 |
ultra / 1080p | 7−8 | 75−80 |
QHD / 1440p | − | 40−45 |
4K / 2160p | − | 30−33 |
high / 768p | 16−18 | 110−120 |
The average gaming FPS of GRID K240Q in Counter-Strike: Global Offensive is 357% more, than GeForce GTS 360M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 27−30 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTS 360M in Cyberpunk 2077 is 15% more, than GRID K240Q. | ||
low / 768p | 45−50 | 95−100 |
medium / 768p | 10−11 | 75−80 |
ultra / 1080p | 0−1 | 45−50 |
The average gaming FPS of GRID K240Q in Dota 2 is 200% more, than GeForce GTS 360M. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 10−12 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 12−14 |
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 21−24 | 75−80 |
medium / 1080p | 0−1 | 35−40 |
The average gaming FPS of GRID K240Q in Fortnite is 250% more, than GeForce GTS 360M. | ||
high / 1080p | 0−1 | 18−20 |
ultra / 1080p | − | 14−16 |
QHD / 1440p | 0−1 | 4−5 |
low / 720p | 0−1 | 35−40 |
medium / 1080p | 0−1 | 21−24 |
low / 768p | 18−20 | 65−70 |
medium / 768p | − | 60−65 |
high / 1080p | 0−1 | 20−22 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of GRID K240Q in Grand Theft Auto V is 252% more, than GeForce GTS 360M. | ||
high / 1080p | − | 7−8 |
ultra / 1080p | − | 5−6 |
4K / 2160p | − | 1−2 |
low / 720p | 0−1 | 20−22 |
medium / 1080p | − | 9−10 |
low / 768p | 75−80 | 100−110 |
high / 1080p | 27−30 | − |
ultra / 1080p | − | 90−95 |
medium / 1080p | − | 100−105 |
The average gaming FPS of GRID K240Q in Minecraft is 36% more, than GeForce GTS 360M. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 16−18 |
low / 720p | 8−9 | 40−45 |
medium / 1080p | − | 20−22 |
The average gaming FPS of GRID K240Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 425% more, than GeForce GTS 360M. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 20−22 |
medium / 1080p | − | 12−14 |
low / 768p | 0−1 | 35−40 |
medium / 768p | − | 24−27 |
high / 1080p | − | 12−14 |
ultra / 1080p | − | 8−9 |
4K / 2160p | − | 7−8 |
low / 768p | 45−50 | 90−95 |
medium / 768p | 14−16 | 50−55 |
ultra / 1080p | 0−1 | 27−30 |
high / 768p | 12−14 | 45−50 |
The average gaming FPS of GRID K240Q in World of Tanks is 156% more, than GeForce GTS 360M. |
Full Specs
GeForce GTS 360M | GRID K240Q | |
Architecture | GT2xx | Kepler |
Code name | N11E-GS1 | GK104 |
Type | Laptop | Workstation |
Release date | 7 January 2010 | 28 June 2013 |
Pipelines | 96 | 1536 |
Core clock speed | 1436 MHz | 745 MHz |
Transistor count | 727 million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 17.60 | 95.36 |
Floating-point performance | 275.71 gflops | 2,289 gflops |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 57.6 GB/s | 160.0 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_1) | 12 (11_0) |
Shader Model | 4.1 | 5.1 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 3.0 |
CUDA cores | 96 | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
Gigaflops | 413 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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