GeForce GTS 360M vs Quadro 500M
When choosing between GeForce GTS 360M and Quadro 500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTS 360M and Quadro 500M.
Quadro 500M
GeForce GTS 360M is a Laptop Graphics Card
Note: GeForce GTS 360M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 360M here:
Main Specs
GeForce GTS 360M | Quadro 500M | |
Power consumption (TDP) | 38 Watt | 35 Watt |
Interface | MXM-II | MXM-A (3.0) |
Supplementary power connectors | None | |
Memory type | DDR3, GDDR3, GDDR5 | DDR3 |
Maximum RAM amount | 1 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTS 360M has 8% more power consumption, than Quadro 500M.
- GeForce GTS 360M is connected by MXM-II, and Quadro 500M uses MXM-A (3.0) interface.
- GeForce GTS 360M and Quadro 500M have maximum RAM of 1 GB.
- GeForce GTS 360M is used in Laptops, and Quadro 500M - in Desktops.
- GeForce GTS 360M is build with GT2xx architecture, and Quadro 500M - with Fermi.
- Core clock speed of GeForce GTS 360M is 736 MHz higher, than Quadro 500M.
- GeForce GTS 360M and Quadro 500M are manufactured by 40 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
GeForce GTS 360M and Quadro 500M have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTS 360M and Quadro 500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
GeForce GTS 360M and Quadro 500M have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTS 360M and Quadro 500M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
GeForce GTS 360M and Quadro 500M have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
GeForce GTS 360M and Quadro 500M have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
GeForce GTS 360M and Quadro 500M have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
GeForce GTS 360M and Quadro 500M have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
GeForce GTS 360M and Quadro 500M have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
GeForce GTS 360M and Quadro 500M have the same average FPS in World of Tanks. |
Full Specs
GeForce GTS 360M | Quadro 500M | |
Architecture | GT2xx | Fermi |
Code name | N11E-GS1 | GF108 |
Type | Laptop | Workstation |
Release date | 7 January 2010 | 22 February 2011 |
Pipelines | 96 | 96 |
Core clock speed | 1436 MHz | 700 MHz |
Transistor count | 727 million | 585 million |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 17.60 | 11.20 |
Floating-point performance | 275.71 gflops | 268.8 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 57.6 GB/s | 28.8 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_1) | 12 (11_0) |
Shader Model | 4.1 | 5.1 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 2.1 |
CUDA cores | 96 | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
Gigaflops | 413 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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