GeForce GTS 360M vs Quadro CX
When comparing GeForce GTS 360M and Quadro CX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTS 360M and Quadro CX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro CX
GeForce GTS 360M is a Laptop Graphics Card
Note: GeForce GTS 360M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 360M here:
Main Specs
GeForce GTS 360M | Quadro CX | |
Power consumption (TDP) | 38 Watt | 150 Watt |
Interface | MXM-II | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | DDR3, GDDR3, GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro CX has 294% more power consumption, than GeForce GTS 360M.
- GeForce GTS 360M is connected by MXM-II, and Quadro CX uses PCIe 2.0 x16 interface.
- Quadro CX has 1535 GB more memory, than GeForce GTS 360M.
- GeForce GTS 360M is used in Laptops, and Quadro CX - in Desktops.
- GeForce GTS 360M is build with GT2xx architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of GeForce GTS 360M is 834 MHz higher, than Quadro CX.
- GeForce GTS 360M is manufactured by 40 nm process technology, and Quadro CX - by 55 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 1−2 |
ultra / 1080p | − | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 10−12 |
medium / 1080p | 0−1 | 2−3 |
The average gaming FPS of Quadro CX in Assassin's Creed Odyssey is 1000% more, than GeForce GTS 360M. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 12−14 |
medium / 1080p | − | 4−5 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTS 360M and Quadro CX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 110−120 |
medium / 768p | 27−30 | 85−90 |
ultra / 1080p | 7−8 | 35−40 |
4K / 2160p | − | 10−11 |
high / 768p | 16−18 | 60−65 |
The average gaming FPS of Quadro CX in Counter-Strike: Global Offensive is 167% more, than GeForce GTS 360M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTS 360M and Quadro CX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 70−75 |
medium / 768p | 10−11 | 45−50 |
ultra / 1080p | 0−1 | 18−20 |
The average gaming FPS of Quadro CX in Dota 2 is 106% more, than GeForce GTS 360M. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 2−3 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 10−11 |
medium / 1080p | − | 3−4 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 21−24 | 45−50 |
medium / 1080p | 0−1 | 8−9 |
The average gaming FPS of Quadro CX in Fortnite is 113% more, than GeForce GTS 360M. | ||
high / 1080p | 0−1 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | 0−1 | 6−7 |
low / 768p | 18−20 | 40−45 |
high / 1080p | 0−1 | 3−4 |
ultra / 1080p | − | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 35−40 |
The average gaming FPS of Quadro CX in Grand Theft Auto V is 150% more, than GeForce GTS 360M. | ||
high / 1080p | − | 1−2 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 3−4 |
medium / 1080p | − | 2−3 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 55−60 |
The average gaming FPS of Quadro CX in Minecraft is 35% more, than GeForce GTS 360M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 24−27 |
medium / 1080p | − | 14−16 |
The average gaming FPS of Quadro CX in PLAYERUNKNOWN'S BATTLEGROUNDS is 212% more, than GeForce GTS 360M. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 4−5 |
low / 768p | 0−1 | 8−9 |
medium / 768p | − | 7−8 |
high / 1080p | − | 3−4 |
ultra / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 12−14 |
high / 768p | 12−14 | 30−33 |
The average gaming FPS of Quadro CX in World of Tanks is 88% more, than GeForce GTS 360M. |
Full Specs
GeForce GTS 360M | Quadro CX | |
Architecture | GT2xx | Tesla 2.0 |
Code name | N11E-GS1 | GT200B |
Type | Laptop | Workstation |
Release date | 7 January 2010 | 11 November 2008 |
Pipelines | 96 | 192 |
Core clock speed | 1436 MHz | 602 MHz |
Transistor count | 727 million | 1,400 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 17.60 | 38.53 |
Floating-point performance | 275.71 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 128 Bit | 384 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 57.6 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_1) | 11.1 (10_0) |
Shader Model | 4.1 | 4.0 |
OpenGL | 2.1 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 1.3 |
CUDA cores | 96 | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
Gigaflops | 413 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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