GeForce GTS 360M vs Quadro FX 3800
When choosing between GeForce GTS 360M and Quadro FX 3800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTS 360M and Quadro FX 3800.
Quadro FX 3800
GeForce GTS 360M is a Laptop Graphics Card
Note: GeForce GTS 360M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 360M here:
Main Specs
GeForce GTS 360M | Quadro FX 3800 | |
Power consumption (TDP) | 38 Watt | 108 Watt |
Interface | MXM-II | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | DDR3, GDDR3, GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 184% more power consumption, than GeForce GTS 360M.
- GeForce GTS 360M is connected by MXM-II, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- GeForce GTS 360M and Quadro FX 3800 have maximum RAM of 1 GB.
- GeForce GTS 360M is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce GTS 360M is build with GT2xx architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of GeForce GTS 360M is 836 MHz higher, than Quadro FX 3800.
- GeForce GTS 360M is manufactured by 40 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
ultra / 1080p | − | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 10−11 |
medium / 1080p | 0−1 | 1−2 |
The average gaming FPS of Quadro FX 3800 in Assassin's Creed Odyssey is 900% more, than GeForce GTS 360M. | ||
ultra / 1080p | − | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 9−10 |
medium / 1080p | − | 2−3 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTS 360M and Quadro FX 3800 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 100−110 |
medium / 768p | 27−30 | 75−80 |
ultra / 1080p | 7−8 | 30−35 |
4K / 2160p | − | 9−10 |
high / 768p | 16−18 | 50−55 |
The average gaming FPS of Quadro FX 3800 in Counter-Strike: Global Offensive is 135% more, than GeForce GTS 360M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTS 360M and Quadro FX 3800 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 65−70 |
medium / 768p | 10−11 | 40−45 |
ultra / 1080p | 0−1 | 14−16 |
The average gaming FPS of Quadro FX 3800 in Dota 2 is 89% more, than GeForce GTS 360M. | ||
high / 1080p | − | 1−2 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
medium / 1080p | − | 2−3 |
QHD / 1440p | − | 0−1 |
low / 720p | 21−24 | 40−45 |
medium / 1080p | 0−1 | 4−5 |
The average gaming FPS of Quadro FX 3800 in Fortnite is 90% more, than GeForce GTS 360M. | ||
high / 1080p | 0−1 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 12−14 |
medium / 1080p | 0−1 | 4−5 |
low / 768p | 18−20 | 35−40 |
high / 1080p | 0−1 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 30−35 |
The average gaming FPS of Quadro FX 3800 in Grand Theft Auto V is 118% more, than GeForce GTS 360M. | ||
high / 1080p | − | 0−1 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 1−2 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 50−55 |
The average gaming FPS of Quadro FX 3800 in Minecraft is 32% more, than GeForce GTS 360M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 21−24 |
medium / 1080p | − | 14−16 |
The average gaming FPS of Quadro FX 3800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 175% more, than GeForce GTS 360M. | ||
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 2−3 |
low / 768p | 0−1 | 4−5 |
high / 1080p | − | 2−3 |
4K / 2160p | − | 0−1 |
low / 768p | 45−50 | 65−70 |
medium / 768p | 14−16 | 30−35 |
ultra / 1080p | 0−1 | 10−12 |
high / 768p | 12−14 | 27−30 |
The average gaming FPS of Quadro FX 3800 in World of Tanks is 68% more, than GeForce GTS 360M. |
Full Specs
GeForce GTS 360M | Quadro FX 3800 | |
Architecture | GT2xx | Tesla 2.0 |
Code name | N11E-GS1 | GT200B |
Type | Laptop | Workstation |
Release date | 7 January 2010 | 30 March 2009 |
Pipelines | 96 | 192 |
Core clock speed | 1436 MHz | 600 MHz |
Transistor count | 727 million | 1,400 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 17.60 | 38.40 |
Floating-point performance | 275.71 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 57.6 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_1) | 11.1 (10_0) |
Shader Model | 4.1 | 4.0 |
OpenGL | 2.1 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 1.3 |
CUDA cores | 96 | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
Gigaflops | 413 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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