GeForce GTS 360M vs Radeon HD 4830
When comparing GeForce GTS 360M and Radeon HD 4830, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTS 360M and Radeon HD 4830 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 4830
GeForce GTS 360M is a Laptop Graphics Card
Note: GeForce GTS 360M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 360M here:
Main Specs
GeForce GTS 360M | Radeon HD 4830 | |
Power consumption (TDP) | 38 Watt | 95 Watt |
Interface | MXM-II | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | DDR3, GDDR3, GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4830 has 150% more power consumption, than GeForce GTS 360M.
- GeForce GTS 360M is connected by MXM-II, and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 511 GB more memory, than GeForce GTS 360M.
- GeForce GTS 360M is used in Laptops, and Radeon HD 4830 - in Desktops.
- GeForce GTS 360M is build with GT2xx architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of GeForce GTS 360M is 861 MHz higher, than Radeon HD 4830.
- GeForce GTS 360M is manufactured by 40 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
ultra / 1080p | − | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 10−12 |
medium / 1080p | 0−1 | 2−3 |
The average gaming FPS of Radeon HD 4830 in Assassin's Creed Odyssey is 1000% more, than GeForce GTS 360M. | ||
ultra / 1080p | − | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 10−12 |
medium / 1080p | − | 4−5 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTS 360M and Radeon HD 4830 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 110−120 |
medium / 768p | 27−30 | 80−85 |
ultra / 1080p | 7−8 | 35−40 |
4K / 2160p | − | 9−10 |
high / 768p | 16−18 | 55−60 |
The average gaming FPS of Radeon HD 4830 in Counter-Strike: Global Offensive is 160% more, than GeForce GTS 360M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTS 360M and Radeon HD 4830 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 70−75 |
medium / 768p | 10−11 | 40−45 |
ultra / 1080p | 0−1 | 16−18 |
The average gaming FPS of Radeon HD 4830 in Dota 2 is 96% more, than GeForce GTS 360M. | ||
high / 1080p | − | 1−2 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 9−10 |
medium / 1080p | − | 2−3 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 21−24 | 45−50 |
medium / 1080p | 0−1 | 6−7 |
The average gaming FPS of Radeon HD 4830 in Fortnite is 113% more, than GeForce GTS 360M. | ||
high / 1080p | 0−1 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | 0−1 | 5−6 |
low / 768p | 18−20 | 40−45 |
high / 1080p | 0−1 | 2−3 |
ultra / 1080p | − | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 30−35 |
The average gaming FPS of Radeon HD 4830 in Grand Theft Auto V is 131% more, than GeForce GTS 360M. | ||
high / 1080p | − | 1−2 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 2−3 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 55−60 |
The average gaming FPS of Radeon HD 4830 in Minecraft is 35% more, than GeForce GTS 360M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 24−27 |
medium / 1080p | − | 14−16 |
The average gaming FPS of Radeon HD 4830 in PLAYERUNKNOWN'S BATTLEGROUNDS is 212% more, than GeForce GTS 360M. | ||
ultra / 1080p | − | 3−4 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 3−4 |
low / 768p | 0−1 | 6−7 |
medium / 768p | − | 6−7 |
high / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 12−14 |
high / 768p | 12−14 | 27−30 |
The average gaming FPS of Radeon HD 4830 in World of Tanks is 84% more, than GeForce GTS 360M. |
Full Specs
GeForce GTS 360M | Radeon HD 4830 | |
Architecture | GT2xx | TeraScale |
Code name | N11E-GS1 | RV770 |
Type | Laptop | Desktop |
Release date | 7 January 2010 | 21 October 2008 |
Pipelines | 96 | 640 |
Core clock speed | 1436 MHz | 575 MHz |
Transistor count | 727 million | 956 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 17.60 | 18.40 |
Floating-point performance | 275.71 gflops | 736.0 gflops |
Length | 246 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 57.6 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_1) | 10.1 (10_1) |
Shader Model | 4.1 | 4.1 |
OpenGL | 2.1 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | |
CUDA cores | 96 | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
Gigaflops | 413 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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