GeForce GTS 450 vs GeForce MX330
When choosing between GeForce GTS 450 and GeForce MX330, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTS 450 and GeForce MX330.
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce GTS 450
GeForce MX330
Power consumption (TDP)
106 Watt
10 Watt
Interface
PCIe 2.0 x16
PCIe 3.0 x16
Supplementary power connectors
6-pin
None
Memory type
GDDR5
GDDR5
Maximum RAM amount
1 GB
2 GB
Display Connectors
2x DVI, 1x mini-HDMI
No outputs
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GeForce GTS 450 has 960% more power consumption, than GeForce MX330.
GeForce GTS 450 is connected by PCIe 2.0 x16, and GeForce MX330 uses PCIe 3.0 x16 interface.
GeForce MX330 has 1 GB more memory, than GeForce GTS 450.
GeForce GTS 450 is used in Desktops, and GeForce MX330 - in Laptops.
GeForce GTS 450 is build with Fermi architecture, and GeForce MX330 - with Pascal.
Core clock speed of GeForce GTS 450 is 35 MHz higher, than GeForce MX330.
GeForce GTS 450 is manufactured by 40 nm process technology, and GeForce MX330 - by 16 nm process technology.
Memory clock speed of GeForce MX330 is 5196 MHz higher, than GeForce GTS 450.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
3−4
14−16
ultra / 1080p
1−2
8−9
QHD / 1440p
0−1
3−4
low / 720p
14−16
27−30
medium / 1080p
5−6
16−18
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 183% more, than GeForce GTS 450.
high / 1080p
8−9
21−24
ultra / 1080p
6−7
18−20
QHD / 1440p
0−1
5−6
4K / 2160p
−
5−6
low / 720p
20−22
45−50
medium / 1080p
8−9
24−27
The average gaming FPS of GeForce MX330 in Battlefield 5 is 154% more, than GeForce GTS 450.
low / 768p
45−50
45−50
high / 1080p
40−45
−
QHD / 1440p
0−1
0−1
GeForce GTS 450 and GeForce MX330 have the same average FPS in Call of Duty: Warzone.
low / 768p
120−130
200−210
medium / 768p
95−100
170−180
ultra / 1080p
45−50
90−95
QHD / 1440p
24−27
50−55
4K / 2160p
−
30−33
high / 768p
70−75
130−140
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 80% more, than GeForce GTS 450.
low / 768p
70−75
55−60
ultra / 1080p
20−22
35−40
medium / 1080p
40−45
45−50
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 4% more, than GeForce GTS 450.
low / 768p
75−80
100−110
medium / 768p
55−60
90−95
ultra / 1080p
30−33
60−65
The average gaming FPS of GeForce MX330 in Dota 2 is 56% more, than GeForce GTS 450.
high / 1080p
4−5
16−18
ultra / 1080p
4−5
14−16
4K / 2160p
1−2
5−6
low / 720p
14−16
35−40
medium / 1080p
5−6
16−18
The average gaming FPS of GeForce MX330 in Far Cry 5 is 200% more, than GeForce GTS 450.
high / 1080p
12−14
21−24
ultra / 1080p
7−8
18−20
QHD / 1440p
4−5
16−18
low / 720p
55−60
90−95
medium / 1080p
16−18
45−50
The average gaming FPS of GeForce MX330 in Fortnite is 105% more, than GeForce GTS 450.
high / 1080p
7−8
24−27
ultra / 1080p
6−7
18−20
QHD / 1440p
0−1
8−9
low / 720p
21−24
45−50
medium / 1080p
9−10
24−27
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 163% more, than GeForce GTS 450.
low / 768p
50−55
80−85
medium / 768p
−
70−75
high / 1080p
9−10
27−30
ultra / 1080p
4−5
10−12
QHD / 1440p
0−1
2−3
medium / 720p
40−45
−
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 81% more, than GeForce GTS 450.
high / 1080p
2−3
9−10
ultra / 1080p
0−1
7−8
4K / 2160p
0−1
2−3
low / 720p
8−9
27−30
medium / 1080p
4−5
12−14
The average gaming FPS of GeForce MX330 in Metro Exodus is 240% more, than GeForce GTS 450.
low / 768p
85−90
110−120
high / 1080p
65−70
−
ultra / 1080p
−
100−110
medium / 1080p
−
100−110
The average gaming FPS of GeForce MX330 in Minecraft is 32% more, than GeForce GTS 450.
high / 1080p
−
21−24
ultra / 1080p
12−14
16−18
low / 720p
27−30
50−55
medium / 1080p
14−16
21−24
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 66% more, than GeForce GTS 450.
high / 1080p
6−7
14−16
ultra / 1080p
4−5
9−10
QHD / 1440p
0−1
0−1
low / 720p
8−9
24−27
medium / 1080p
8−9
14−16
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 128% more, than GeForce GTS 450.
low / 768p
18−20
50−55
medium / 768p
12−14
30−35
high / 1080p
6−7
16−18
ultra / 1080p
4−5
10−11
4K / 2160p
1−2
8−9
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 200% more, than GeForce GTS 450.
low / 768p
70−75
100−105
medium / 768p
35−40
60−65
ultra / 1080p
16−18
30−35
high / 768p
30−35
50−55
The average gaming FPS of GeForce MX330 in World of Tanks is 58% more, than GeForce GTS 450.
Full Specs
GeForce GTS 450
GeForce MX330
Architecture
Fermi
Pascal
Code name
GF106
N17S-LP / N17S-G3
Type
Desktop
Laptop
Release date
13 September 2010
20 February 2020
Pipelines
192
384
Core clock speed
1566 MHz
1531 MHz
Boost Clock
1594 MHz
Transistor count
1,170 million
1,800 million
Manufacturing process technology
40 nm
16 nm
Texture fill rate
25.1 billion/sec
38.26
Floating-point performance
601.3 gflops
Length
8.25" (210 mm) (21 cm)
Memory bus width
128 Bit
64 Bit
Memory clock speed
1804 (3608 data rate) MHz
7000 MHz
Memory bandwidth
57.7 GB/s
48.06 GB/s
Shared memory
-
DirectX
12 (11_0)
12 (12_1)
Shader Model
5.1
6.4
OpenGL
4.2
4.6
OpenCL
1.1
1.2
Vulkan
N/A
1.2.131
CUDA
+
6.1
CUDA cores
192
Bus support
PCI-E 2.0 x 16
Height
4.376" (111 mm) (11.1 cm)
SLI options
+
HDMI
+
Maximum VGA resolution
2048x1536
Audio input for HDMI
Internal
Bitcoin / BTC (SHA256)
40 Mh/s
Optimus
+
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