GeForce GTX 1050 Ti Max Q vs GRID K160Q
When choosing between GeForce GTX 1050 Ti Max Q and GRID K160Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1050 Ti Max Q and GRID K160Q.
GRID K160Q
GeForce GTX 1050 Ti Max Q is a Laptop Graphics Card
Note: GeForce GTX 1050 Ti Max Q is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 1050 Ti Max Q here:
Main Specs
GeForce GTX 1050 Ti Max Q | GRID K160Q | |
Power consumption (TDP) | 75 Watt | 130 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 4 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GRID K160Q has 73% more power consumption, than GeForce GTX 1050 Ti Max Q.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce GTX 1050 Ti Max Q has 3 GB more memory, than GRID K160Q.
- GeForce GTX 1050 Ti Max Q is used in Laptops, and GRID K160Q - in Desktops.
- GeForce GTX 1050 Ti Max Q is build with Pascal architecture, and GRID K160Q - with Kepler.
- GeForce GTX 1050 Ti Max Q is manufactured by 16 nm process technology, and GRID K160Q - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1050 Ti Max Q is 5218 MHz higher, than GRID K160Q.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 9−10 |
medium / 1080p | 40−45 | 1−2 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Assassin's Creed Odyssey is 940% more, than GRID K160Q. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 1−2 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 60−65 | 2−3 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Battlefield 5 is 1675% more, than GRID K160Q. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1050 Ti Max Q and GRID K160Q have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 100−110 |
medium / 768p | 220−230 | 75−80 |
ultra / 1080p | 180−190 | 30−35 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | 9−10 |
high / 768p | 210−220 | 50−55 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Counter-Strike: Global Offensive is 245% more, than GRID K160Q. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 10−12 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1050 Ti Max Q and GRID K160Q have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 65−70 |
medium / 768p | 110−120 | 35−40 |
ultra / 1080p | 100−110 | 14−16 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Dota 2 is 187% more, than GRID K160Q. | ||
high / 1080p | 45−50 | 0−1 |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 6−7 |
medium / 1080p | 45−50 | 1−2 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Far Cry 5 is 1525% more, than GRID K160Q. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | 0−1 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 40−45 |
medium / 1080p | 110−120 | 3−4 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Fortnite is 552% more, than GRID K160Q. | ||
high / 1080p | 60−65 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 10−12 |
medium / 1080p | 65−70 | 3−4 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Forza Horizon 4 is 1128% more, than GRID K160Q. | ||
low / 768p | 140−150 | 35−40 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 0−1 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Grand Theft Auto V is 291% more, than GRID K160Q. | ||
high / 1080p | 24−27 | 0−1 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 30−35 | − |
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 50−55 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Minecraft is 55% more, than GRID K160Q. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 187% more, than GRID K160Q. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 1−2 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in Red Dead Redemption 2 is 6600% more, than GRID K160Q. | ||
low / 768p | 130−140 | 3−4 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | 0−1 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in The Witcher 3: Wild Hunt is 2933% more, than GRID K160Q. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 50−55 | 10−11 |
high / 768p | 60−65 | 27−30 |
The average gaming FPS of GeForce GTX 1050 Ti Max Q in World of Tanks is 97% more, than GRID K160Q. |
Full Specs
GeForce GTX 1050 Ti Max Q | GRID K160Q | |
Architecture | Pascal | Kepler |
Code name | N17P-G1 Max-Q | GK107 |
Type | Laptop | Workstation |
Release date | 3 January 2018 | 28 June 2013 |
Pipelines | 768 | 192 |
Core clock speed | 850 MHz | |
Transistor count | 3,300 million | 1,270 million |
Manufacturing process technology | 16 nm | 28 nm |
Texture fill rate | 68.02 | 13.60 |
Floating-point performance | 2,177 gflops | 326.4 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7000 MHz | 1782 MHz |
Memory bandwidth | 112.1 GB/s | 28.51 GB/s |
Shared memory | - | |
G-SYNC support | + | |
VR Ready | + | |
DirectX | 12 (12_1) | 12 (11_0) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | 6.1 | 3.0 |
Laptop size | medium sized | |
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