GeForce GTX 1050 Ti mobile vs Radeon HD 6550A
When choosing between GeForce GTX 1050 Ti mobile and Radeon HD 6550A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1050 Ti mobile and Radeon HD 6550A.
Radeon HD 6550A
GeForce GTX 1050 Ti mobile is a Laptop Graphics Card
Note: GeForce GTX 1050 Ti mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 1050 Ti mobile here:
Main Specs
GeForce GTX 1050 Ti mobile | Radeon HD 6550A | |
Power consumption (TDP) | 75 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 1050 Ti mobile has 114% more power consumption, than Radeon HD 6550A.
- GeForce GTX 1050 Ti mobile is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- GeForce GTX 1050 Ti mobile has 2 GB more memory, than Radeon HD 6550A.
- GeForce GTX 1050 Ti mobile is used in Laptops, and Radeon HD 6550A - in Desktops.
- GeForce GTX 1050 Ti mobile is build with Pascal architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of GeForce GTX 1050 Ti mobile is 943 MHz higher, than Radeon HD 6550A.
- GeForce GTX 1050 Ti mobile is manufactured by 14 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of Radeon HD 6550A is 1593 MHz higher, than GeForce GTX 1050 Ti mobile.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 1−2 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Assassin's Creed Odyssey is 6100% more, than Radeon HD 6550A. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 60−65 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1050 Ti mobile and Radeon HD 6550A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 60−65 |
medium / 768p | 220−230 | 27−30 |
ultra / 1080p | 180−190 | 7−8 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 16−18 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Counter-Strike: Global Offensive is 685% more, than Radeon HD 6550A. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 0−1 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1050 Ti mobile and Radeon HD 6550A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 100−110 | 0−1 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Dota 2 is 313% more, than Radeon HD 6550A. | ||
high / 1080p | 45−50 | − |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | − |
low / 720p | 80−85 | 0−1 |
medium / 1080p | 45−50 | − |
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 21−24 |
medium / 1080p | 110−120 | 0−1 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Fortnite is 740% more, than Radeon HD 6550A. | ||
high / 1080p | 60−65 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 65−70 | 0−1 |
low / 768p | 140−150 | 18−20 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 0−1 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Grand Theft Auto V is 663% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 30−35 | − |
low / 768p | 130−140 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1050 Ti mobile in Minecraft is 75% more, than Radeon HD 6550A. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 1050 Ti mobile in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 130−140 | 0−1 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | − |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 50−55 | 0−1 |
high / 768p | 60−65 | 12−14 |
The average gaming FPS of GeForce GTX 1050 Ti mobile in World of Tanks is 188% more, than Radeon HD 6550A. |
Full Specs
GeForce GTX 1050 Ti mobile | Radeon HD 6550A | |
Architecture | Pascal | TeraScale 2 |
Code name | GP107 | Pinewood |
Type | Laptop | Desktop |
Release date | 3 January 2017 | 7 February 2011 |
Pipelines | 768 | 480 |
Core clock speed | 1493 MHz | 550 MHz |
Boost Clock | 1620 MHz | |
Transistor count | 3,300 million | 627 million |
Manufacturing process technology | 14 nm | 40 nm |
Texture fill rate | 77.76 | 13.20 |
Floating-point performance | 624.0 gflops | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7 GB/s | 1600 MHz |
Memory bandwidth | 112 GB/s | 25.6 GB/s |
Shared memory | - | |
G-SYNC support | + | |
DirectX | 12 (12_1) | 11.2 (11_0) |
Shader Model | 6.4 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | N/A |
CUDA | + | |
CUDA cores | 768 | |
Laptop size | large | |
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