GeForce GTX 1650 Max Q vs Radeon HD 4810
When comparing GeForce GTX 1650 Max Q and Radeon HD 4810, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 1650 Max Q and Radeon HD 4810 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 4810
GeForce GTX 1650 Max Q is a Laptop Graphics Card
Note: GeForce GTX 1650 Max Q is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 1650 Max Q here:
Main Specs
GeForce GTX 1650 Max Q | Radeon HD 4810 | |
Power consumption (TDP) | 30 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5, GDDR6 | GDDR5 |
Maximum RAM amount | 4 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4810 has 216% more power consumption, than GeForce GTX 1650 Max Q.
- GeForce GTX 1650 Max Q is connected by PCIe 3.0 x16, and Radeon HD 4810 uses PCIe 2.0 x16 interface.
- Radeon HD 4810 has 508 GB more memory, than GeForce GTX 1650 Max Q.
- GeForce GTX 1650 Max Q is used in Laptops, and Radeon HD 4810 - in Desktops.
- GeForce GTX 1650 Max Q is build with Turing architecture, and Radeon HD 4810 - with TeraScale.
- Core clock speed of GeForce GTX 1650 Max Q is 395 MHz higher, than Radeon HD 4810.
- GeForce GTX 1650 Max Q is manufactured by 12 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 1650 Max Q is 4400 MHz higher, than Radeon HD 4810.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 1−2 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Max Q in Assassin's Creed Odyssey is 6100% more, than Radeon HD 4810. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 60−65 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Max Q and Radeon HD 4810 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 60−65 |
medium / 768p | 220−230 | 27−30 |
ultra / 1080p | 180−190 | 7−8 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Max Q in Counter-Strike: Global Offensive is 685% more, than Radeon HD 4810. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 0−1 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1650 Max Q and Radeon HD 4810 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 100−110 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Max Q in Dota 2 is 313% more, than Radeon HD 4810. | ||
high / 1080p | 45−50 | − |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | − |
low / 720p | 80−85 | 0−1 |
medium / 1080p | 45−50 | − |
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 21−24 |
medium / 1080p | 110−120 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Max Q in Fortnite is 740% more, than Radeon HD 4810. | ||
high / 1080p | 60−65 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 65−70 | 0−1 |
low / 768p | 140−150 | 18−20 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 0−1 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 1650 Max Q in Grand Theft Auto V is 663% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 30−35 | − |
low / 768p | 130−140 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Max Q in Minecraft is 75% more, than Radeon HD 4810. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 1650 Max Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 130−140 | 0−1 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | − |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 50−55 | 0−1 |
high / 768p | 60−65 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Max Q in World of Tanks is 188% more, than Radeon HD 4810. |
Full Specs
GeForce GTX 1650 Max Q | Radeon HD 4810 | |
Architecture | Turing | TeraScale |
Code name | N18P-G0 / N18P-G61 | RV770 |
Type | Laptop | Desktop |
Release date | 23 April 2019 | 28 May 2009 |
Pipelines | 1024 | 640 |
Core clock speed | 1020 MHz | 625 MHz |
Boost Clock | 1245 MHz | |
Transistor count | 4,700 million | 956 million |
Manufacturing process technology | 12 nm | 55 nm |
Texture fill rate | 72.00 | 20.00 |
Floating-point performance | 800.0 gflops | |
Length | 246 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 3600 MHz |
Memory bandwidth | 112.1 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 10.1 (10_1) |
Shader Model | 6.5 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.140 | N/A |
CUDA | 7.5 | |
Laptop size | medium sized | |
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