GeForce GTX 1650 SUPER vs Radeon Sky 500
If you are going to buy a new graphics card and are choosing between GeForce GTX 1650 SUPER and Radeon Sky 500, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 1650 SUPER stacks up against Radeon Sky 500, check out specs charts below.
Radeon Sky 500
Main Specs
GeForce GTX 1650 SUPER
Radeon Sky 500
Power consumption (TDP)
100 Watt
150 Watt
Interface
PCIe 3.0 x16
PCIe 3.0 x16
Supplementary power connectors
1x 6-pin
1x 6-pin
Memory type
GDDR6
GDDR5
Maximum RAM amount
4 GB
4 GB
Display Connectors
1x DVI, 1x HDMI, 1x DisplayPort
1x DisplayPort
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Radeon Sky 500 has 50% more power consumption, than GeForce GTX 1650 SUPER.
Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
GeForce GTX 1650 SUPER and Radeon Sky 500 have maximum RAM of 4 GB.
Both cards are used in Desktops.
GeForce GTX 1650 SUPER is build with Turing architecture, and Radeon Sky 500 - with GCN 1.0.
GeForce GTX 1650 SUPER is manufactured by 12 nm process technology, and Radeon Sky 500 - by 28 nm process technology.
Radeon Sky 500 is 13 mm longer, than GeForce GTX 1650 SUPER.
Memory clock speed of GeForce GTX 1650 SUPER is 7200 MHz higher, than Radeon Sky 500.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
50−55
35−40
ultra / 1080p
30−35
21−24
QHD / 1440p
27−30
16−18
4K / 2160p
14−16
10−11
low / 720p
75−80
60−65
medium / 1080p
60−65
40−45
The average gaming FPS of GeForce GTX 1650 SUPER in Assassin's Creed Odyssey is 37% more, than Radeon Sky 500.
high / 1080p
80−85
55−60
ultra / 1080p
70−75
45−50
QHD / 1440p
55−60
35−40
4K / 2160p
27−30
18−20
low / 720p
130−140
100−110
medium / 1080p
90−95
60−65
The average gaming FPS of GeForce GTX 1650 SUPER in Battlefield 5 is 44% more, than Radeon Sky 500.
low / 768p
45−50
50−55
QHD / 1440p
−
0−1
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than GeForce GTX 1650 SUPER.
low / 768p
250−260
250−260
medium / 768p
230−240
220−230
ultra / 1080p
−
180−190
QHD / 1440p
150−160
110−120
4K / 2160p
100−110
70−75
high / 768p
220−230
210−220
The average gaming FPS of GeForce GTX 1650 SUPER in Counter-Strike: Global Offensive is 10% more, than Radeon Sky 500.
low / 768p
70−75
60−65
medium / 1080p
50−55
55−60
The average gaming FPS of GeForce GTX 1650 SUPER in Cyberpunk 2077 is 3% more, than Radeon Sky 500.
low / 768p
120−130
120−130
medium / 768p
110−120
110−120
ultra / 1080p
110−120
100−110
The average gaming FPS of GeForce GTX 1650 SUPER in Dota 2 is 2% more, than Radeon Sky 500.
high / 1080p
65−70
45−50
ultra / 1080p
60−65
40−45
QHD / 1440p
40−45
27−30
4K / 2160p
21−24
14−16
low / 720p
100−110
80−85
medium / 1080p
65−70
45−50
The average gaming FPS of GeForce GTX 1650 SUPER in Far Cry 5 is 41% more, than Radeon Sky 500.
high / 1080p
90−95
60−65
ultra / 1080p
70−75
45−50
QHD / 1440p
45−50
27−30
4K / 2160p
21−24
27−30
low / 720p
220−230
180−190
medium / 1080p
140−150
110−120
The average gaming FPS of GeForce GTX 1650 SUPER in Fortnite is 29% more, than Radeon Sky 500.
high / 1080p
85−90
60−65
ultra / 1080p
65−70
45−50
QHD / 1440p
50−55
30−35
4K / 2160p
30−35
24−27
low / 720p
130−140
100−110
medium / 1080p
90−95
65−70
The average gaming FPS of GeForce GTX 1650 SUPER in Forza Horizon 4 is 37% more, than Radeon Sky 500.
low / 768p
160−170
140−150
medium / 768p
150−160
120−130
high / 1080p
95−100
70−75
ultra / 1080p
45−50
30−35
QHD / 1440p
40−45
21−24
The average gaming FPS of GeForce GTX 1650 SUPER in Grand Theft Auto V is 27% more, than Radeon Sky 500.
high / 1080p
35−40
24−27
ultra / 1080p
30−35
20−22
QHD / 1440p
24−27
16−18
4K / 2160p
14−16
8−9
low / 720p
95−100
65−70
medium / 1080p
50−55
30−35
The average gaming FPS of GeForce GTX 1650 SUPER in Metro Exodus is 53% more, than Radeon Sky 500.
low / 768p
120−130
130−140
medium / 1080p
−
120−130
The average gaming FPS of Radeon Sky 500 in Minecraft is 8% more, than GeForce GTX 1650 SUPER.
high / 1080p
75−80
−
ultra / 1080p
55−60
14−16
4K / 2160p
18−20
−
low / 720p
120−130
100−110
medium / 1080p
85−90
18−20
The average gaming FPS of GeForce GTX 1650 SUPER in PLAYERUNKNOWN'S BATTLEGROUNDS is 95% more, than Radeon Sky 500.
high / 1080p
35−40
24−27
ultra / 1080p
24−27
16−18
QHD / 1440p
16−18
10−11
4K / 2160p
10−12
7−8
low / 720p
95−100
65−70
medium / 1080p
55−60
35−40
The average gaming FPS of GeForce GTX 1650 SUPER in Red Dead Redemption 2 is 51% more, than Radeon Sky 500.
low / 768p
190−200
130−140
medium / 768p
120−130
85−90
high / 1080p
70−75
45−50
ultra / 1080p
40−45
24−27
4K / 2160p
24−27
16−18
The average gaming FPS of GeForce GTX 1650 SUPER in The Witcher 3: Wild Hunt is 48% more, than Radeon Sky 500.
low / 768p
120−130
90−95
medium / 768p
−
60−65
ultra / 1080p
65−70
50−55
high / 768p
−
60−65
The average gaming FPS of GeForce GTX 1650 SUPER in World of Tanks is 33% more, than Radeon Sky 500.
Full Specs
GeForce GTX 1650 SUPER
Radeon Sky 500
Architecture
Turing
GCN 1.0
Code name
TU116
Pitcairn
Type
Desktop
Desktop
Release date
22 November 2019
27 March 2013
Pipelines
1280
1280
Core clock speed
950 MHz
Boost Clock
1725 MHz
Transistor count
6,600 million
2,800 million
Manufacturing process technology
12 nm
28 nm
Texture fill rate
138.0
76.00
Floating-point performance
2,432 gflops
Length
229 mm
242 mm
Memory bus width
128 Bit
256 Bit
Memory clock speed
12000 MHz
4800 MHz
Memory bandwidth
192.0 GB/s
154 GB/s
G-SYNC support
+
VR Ready
+
DirectX
12 (12_1)
12 (11_1)
Shader Model
6.5
5.1
OpenGL
4.6
4.6
OpenCL
1.2
1.2
Vulkan
1.2.131
1.2.131
CUDA
7.5
G-SYNC
+
Multi Monitor
+
Bus support
PCIe 3.0
Form factor
full height / full length
DisplayPort count
1
Dual-link DVI support
+
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