GeForce GTX 1650 Ti Max Q vs Radeon HD 4810
When choosing between GeForce GTX 1650 Ti Max Q and Radeon HD 4810, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti Max Q and Radeon HD 4810.
Radeon HD 4810
GeForce GTX 1650 Ti Max Q is a Laptop Graphics Card
Note: GeForce GTX 1650 Ti Max Q is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 1650 Ti Max Q here:
Main Specs
GeForce GTX 1650 Ti Max Q | Radeon HD 4810 | |
Power consumption (TDP) | 50 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR6 | GDDR5 |
Maximum RAM amount | 4 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4810 has 90% more power consumption, than GeForce GTX 1650 Ti Max Q.
- GeForce GTX 1650 Ti Max Q is connected by PCIe 3.0 x16, and Radeon HD 4810 uses PCIe 2.0 x16 interface.
- Radeon HD 4810 has 508 GB more memory, than GeForce GTX 1650 Ti Max Q.
- GeForce GTX 1650 Ti Max Q is used in Laptops, and Radeon HD 4810 - in Desktops.
- GeForce GTX 1650 Ti Max Q is build with Turing architecture, and Radeon HD 4810 - with TeraScale.
- Core clock speed of GeForce GTX 1650 Ti Max Q is 410 MHz higher, than Radeon HD 4810.
- GeForce GTX 1650 Ti Max Q is manufactured by 12 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti Max Q is 6400 MHz higher, than Radeon HD 4810.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 1−2 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti Max Q in Assassin's Creed Odyssey is 6100% more, than Radeon HD 4810. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 60−65 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti Max Q and Radeon HD 4810 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 60−65 |
medium / 768p | 220−230 | 27−30 |
ultra / 1080p | 180−190 | 7−8 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti Max Q in Counter-Strike: Global Offensive is 685% more, than Radeon HD 4810. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 0−1 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1650 Ti Max Q and Radeon HD 4810 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 100−110 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti Max Q in Dota 2 is 313% more, than Radeon HD 4810. | ||
high / 1080p | 45−50 | − |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | − |
low / 720p | 80−85 | 0−1 |
medium / 1080p | 45−50 | − |
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 21−24 |
medium / 1080p | 110−120 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti Max Q in Fortnite is 740% more, than Radeon HD 4810. | ||
high / 1080p | 60−65 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 65−70 | 0−1 |
low / 768p | 140−150 | 18−20 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 0−1 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti Max Q in Grand Theft Auto V is 663% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 30−35 | − |
low / 768p | 130−140 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti Max Q in Minecraft is 75% more, than Radeon HD 4810. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 1650 Ti Max Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 130−140 | 0−1 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | − |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 50−55 | 0−1 |
high / 768p | 60−65 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti Max Q in World of Tanks is 188% more, than Radeon HD 4810. |
Full Specs
GeForce GTX 1650 Ti Max Q | Radeon HD 4810 | |
Architecture | Turing | TeraScale |
Code name | N18P-G62 Max-Q | RV770 |
Type | Laptop | Desktop |
Release date | 2 April 2020 | 28 May 2009 |
Pipelines | 1024 | 640 |
Core clock speed | 1035 MHz | 625 MHz |
Boost Clock | 1200 MHz | |
Transistor count | 4,700 million | 956 million |
Manufacturing process technology | 12 nm | 55 nm |
Texture fill rate | 76.80 | 20.00 |
Floating-point performance | 800.0 gflops | |
Length | 246 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 10000 MHz | 3600 MHz |
Memory bandwidth | 160.0 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 10.1 (10_1) |
Shader Model | 6.5 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.140 | N/A |
CUDA | 7.5 | |
Laptop size | medium sized | |
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