FirePro S7000 vs GeForce GTX 1650 Ti
When comparing FirePro S7000 and GeForce GTX 1650 Ti, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro S7000 and GeForce GTX 1650 Ti is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro S7000
GeForce GTX 1650 Ti
Main Specs
FirePro S7000 | GeForce GTX 1650 Ti | |
Power consumption (TDP) | 350 Watt | 75 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | |
Display Connectors | 1x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
- FirePro S7000 has 366% more power consumption, than GeForce GTX 1650 Ti.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Both cards are used in Desktops.
- FirePro S7000 is build with GCN 1.0 architecture, and GeForce GTX 1650 Ti - with Turing.
- Core clock speed of GeForce GTX 1650 Ti is 580 MHz higher, than FirePro S7000.
- FirePro S7000 is manufactured by 28 nm process technology, and GeForce GTX 1650 Ti - by 12 nm process technology.
- FirePro S7000 is 63 mm longer, than GeForce GTX 1650 Ti.
- Memory clock speed of GeForce GTX 1650 Ti is 3200 MHz higher, than FirePro S7000.
Game benchmarks
high / 1080p | 21−24 | 35−40 |
ultra / 1080p | 12−14 | 24−27 |
QHD / 1440p | 7−8 | 20−22 |
4K / 2160p | 5−6 | 10−12 |
low / 720p | 40−45 | 65−70 |
medium / 1080p | 27−30 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 84% more, than FirePro S7000. | ||
high / 1080p | 30−35 | 60−65 |
ultra / 1080p | 27−30 | 50−55 |
QHD / 1440p | 12−14 | 35−40 |
4K / 2160p | 8−9 | 20−22 |
low / 720p | 70−75 | 110−120 |
medium / 1080p | 35−40 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 84% more, than FirePro S7000. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
FirePro S7000 and GeForce GTX 1650 Ti have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 250−260 |
medium / 768p | 200−210 | 220−230 |
ultra / 1080p | 120−130 | 190−200 |
QHD / 1440p | 95−100 | 120−130 |
4K / 2160p | 50−55 | 75−80 |
high / 768p | 170−180 | 210−220 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 22% more, than FirePro S7000. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | − |
medium / 1080p | 55−60 | 55−60 |
FirePro S7000 and GeForce GTX 1650 Ti have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 80−85 | 100−110 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 7% more, than FirePro S7000. | ||
high / 1080p | 24−27 | 50−55 |
ultra / 1080p | 24−27 | 45−50 |
QHD / 1440p | 20−22 | 30−35 |
4K / 2160p | 8−9 | 16−18 |
low / 720p | 55−60 | 85−90 |
medium / 1080p | 27−30 | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 77% more, than FirePro S7000. | ||
high / 1080p | 30−35 | 65−70 |
ultra / 1080p | 24−27 | 50−55 |
QHD / 1440p | 16−18 | 30−35 |
4K / 2160p | − | 27−30 |
low / 720p | 120−130 | 190−200 |
medium / 1080p | 75−80 | 120−130 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 70% more, than FirePro S7000. | ||
high / 1080p | 35−40 | 65−70 |
ultra / 1080p | 27−30 | 50−55 |
QHD / 1440p | 14−16 | 35−40 |
4K / 2160p | 14−16 | 24−27 |
low / 720p | 70−75 | 110−120 |
medium / 1080p | 40−45 | 70−75 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 74% more, than FirePro S7000. | ||
low / 768p | 100−110 | 140−150 |
medium / 768p | 95−100 | 130−140 |
high / 1080p | 40−45 | 75−80 |
ultra / 1080p | 18−20 | 35−40 |
QHD / 1440p | 8−9 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 55% more, than FirePro S7000. | ||
high / 1080p | 14−16 | 27−30 |
ultra / 1080p | 10−12 | 21−24 |
QHD / 1440p | 10−11 | 18−20 |
4K / 2160p | 3−4 | 10−11 |
low / 720p | 40−45 | 75−80 |
medium / 1080p | 18−20 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 100% more, than FirePro S7000. | ||
low / 768p | 120−130 | 130−140 |
medium / 1080p | 110−120 | 120−130 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 8% more, than FirePro S7000. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 70−75 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 31% more, than FirePro S7000. | ||
high / 1080p | 16−18 | 27−30 |
ultra / 1080p | 10−11 | 18−20 |
QHD / 1440p | 2−3 | 12−14 |
4K / 2160p | 1−2 | 8−9 |
low / 720p | 40−45 | 70−75 |
medium / 1080p | 21−24 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 87% more, than FirePro S7000. | ||
low / 768p | 75−80 | 140−150 |
medium / 768p | 45−50 | 90−95 |
high / 1080p | 27−30 | 50−55 |
ultra / 1080p | 14−16 | 27−30 |
4K / 2160p | 9−10 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 91% more, than FirePro S7000. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 40−45 | 55−60 |
high / 768p | 55−60 | − |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 7% more, than FirePro S7000. |
Full Specs
FirePro S7000 | GeForce GTX 1650 Ti | |
Architecture | GCN 1.0 | Turing |
Code name | Pitcairn | TU117 |
Type | Workstation | Desktop |
Release date | 27 August 2012 | no data |
Pipelines | 1280 | 1024 |
Core clock speed | 950 MHz | 1530 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 2,800 million | 4,700 million |
Manufacturing process technology | 28 nm | 12 nm |
Texture fill rate | 76.00 | |
Floating-point performance | 2,432 gflops | |
Length | 292 mm | 229 mm |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 4800 MHz | 8000 MHz |
Memory bandwidth | 153.6 GB/s | |
DirectX | 12 (11_1) | 12_1 |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 272 Mh/s | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |