FireStream 9270 vs GeForce GTX 1650 Ti
When choosing between FireStream 9270 and GeForce GTX 1650 Ti, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FireStream 9270 and GeForce GTX 1650 Ti.
FireStream 9270
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GeForce GTX 1650 Ti
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Main Specs
FireStream 9270 | GeForce GTX 1650 Ti | |
Power consumption (TDP) | 160 Watt | 75 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 2x 6-pin | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI | 1x DVI, 1x HDMI, 1x DisplayPort |
- FireStream 9270 has 113% more power consumption, than GeForce GTX 1650 Ti.
- FireStream 9270 is connected by PCIe 2.0 x16, and GeForce GTX 1650 Ti uses PCIe 3.0 x16 interface.
- Both cards are used in Desktops.
- FireStream 9270 is build with TeraScale architecture, and GeForce GTX 1650 Ti - with Turing.
- Core clock speed of GeForce GTX 1650 Ti is 780 MHz higher, than FireStream 9270.
- FireStream 9270 is manufactured by 55 nm process technology, and GeForce GTX 1650 Ti - by 12 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 4400 MHz higher, than FireStream 9270.
Game benchmarks
high / 1080p | 5−6 | 35−40 |
ultra / 1080p | 2−3 | 24−27 |
QHD / 1440p | 2−3 | 20−22 |
4K / 2160p | − | 10−12 |
low / 720p | 14−16 | 65−70 |
medium / 1080p | 7−8 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 550% more, than FireStream 9270. | ||
high / 1080p | 10−11 | 60−65 |
ultra / 1080p | 8−9 | 50−55 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 20−22 |
low / 720p | 21−24 | 110−120 |
medium / 1080p | 10−12 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 469% more, than FireStream 9270. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than FireStream 9270. | ||
low / 768p | 130−140 | 250−260 |
medium / 768p | 100−110 | 220−230 |
ultra / 1080p | 50−55 | 190−200 |
QHD / 1440p | 27−30 | 120−130 |
4K / 2160p | 12−14 | 75−80 |
high / 768p | 75−80 | 210−220 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 167% more, than FireStream 9270. | ||
low / 768p | 50−55 | 60−65 |
ultra / 1080p | 18−20 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 20% more, than FireStream 9270. | ||
low / 768p | 80−85 | 120−130 |
medium / 768p | 55−60 | 110−120 |
ultra / 1080p | 30−35 | 100−110 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 101% more, than FireStream 9270. | ||
high / 1080p | 7−8 | 50−55 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | − | 30−35 |
4K / 2160p | 5−6 | 16−18 |
low / 720p | 16−18 | 85−90 |
medium / 1080p | 8−9 | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 537% more, than FireStream 9270. | ||
high / 1080p | 7−8 | 65−70 |
ultra / 1080p | 0−1 | 50−55 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 27−30 |
low / 720p | 55−60 | 190−200 |
medium / 1080p | 18−20 | 120−130 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 360% more, than FireStream 9270. | ||
high / 1080p | 10−11 | 65−70 |
ultra / 1080p | − | 50−55 |
QHD / 1440p | − | 35−40 |
4K / 2160p | 8−9 | 24−27 |
low / 720p | 21−24 | 110−120 |
medium / 1080p | 12−14 | 70−75 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 438% more, than FireStream 9270. | ||
low / 768p | 50−55 | 140−150 |
medium / 768p | − | 130−140 |
high / 1080p | 10−12 | 75−80 |
ultra / 1080p | 5−6 | 35−40 |
QHD / 1440p | − | 24−27 |
medium / 720p | 45−50 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 273% more, than FireStream 9270. | ||
high / 1080p | 3−4 | 27−30 |
ultra / 1080p | 1−2 | 21−24 |
QHD / 1440p | − | 18−20 |
4K / 2160p | − | 10−11 |
low / 720p | 10−11 | 75−80 |
medium / 1080p | 5−6 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 720% more, than FireStream 9270. | ||
low / 768p | 90−95 | 130−140 |
ultra / 1080p | 80−85 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 46% more, than FireStream 9270. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 2−3 | 14−16 |
4K / 2160p | 0−1 | − |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 10−11 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 253% more, than FireStream 9270. | ||
high / 1080p | − | 27−30 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | − | 12−14 |
4K / 2160p | − | 8−9 |
low / 720p | 10−11 | 70−75 |
medium / 1080p | 9−10 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 470% more, than FireStream 9270. | ||
low / 768p | 21−24 | 140−150 |
medium / 768p | 14−16 | 90−95 |
high / 1080p | 6−7 | 50−55 |
ultra / 1080p | 4−5 | 27−30 |
4K / 2160p | 3−4 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 570% more, than FireStream 9270. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 40−45 | 60−65 |
ultra / 1080p | 18−20 | 55−60 |
high / 768p | 30−35 | − |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 52% more, than FireStream 9270. |
Full Specs
FireStream 9270 | GeForce GTX 1650 Ti | |
Architecture | TeraScale | Turing |
Code name | RV770 | TU117 |
Type | Desktop | Desktop |
Release date | 13 November 2008 | no data |
Pipelines | 800 | 1024 |
Core clock speed | 750 MHz | 1530 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 956 million | 4,700 million |
Manufacturing process technology | 55 nm | 12 nm |
Texture fill rate | 30.00 | |
Floating-point performance | 1,200.0 gflops | |
Length | 229 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 3600 MHz | 8000 MHz |
Memory bandwidth | 115.2 GB/s | |
DirectX | 10.1 (10_1) | 12_1 |
Shader Model | 4.1 | |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | |
Vulkan | N/A | |