GeForce GTX 1650 Ti vs GeForce GTX 950A
In this comparison between GeForce GTX 1650 Ti and GeForce GTX 950A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1650 Ti will be the best choice, for others GeForce GTX 950A will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 1650 Ti
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GeForce GTX 950A
![](/static/img/graphics-card.jpg)
Main Specs
GeForce GTX 1650 Ti | GeForce GTX 950A | |
Power consumption (TDP) | 75 Watt | 75 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- Both graphics cards have the same power consumption of 75 Watt.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and GeForce GTX 950A uses MXM-B (3.0) interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and GeForce GTX 950A - with Maxwell.
- Core clock speed of GeForce GTX 1650 Ti is 537 MHz higher, than GeForce GTX 950A.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and GeForce GTX 950A - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 5998 MHz higher, than GeForce GTX 950A.
Game benchmarks
high / 1080p | 35−40 | 12−14 |
ultra / 1080p | 24−27 | 7−8 |
QHD / 1440p | 20−22 | 2−3 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 24−27 |
medium / 1080p | 45−50 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 225% more, than GeForce GTX 950A. | ||
high / 1080p | 60−65 | 20−22 |
ultra / 1080p | 50−55 | 16−18 |
QHD / 1440p | 35−40 | 3−4 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 40−45 |
medium / 1080p | 65−70 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 219% more, than GeForce GTX 950A. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than GeForce GTX 950A. | ||
low / 768p | 250−260 | 190−200 |
medium / 768p | 220−230 | 150−160 |
ultra / 1080p | 190−200 | 80−85 |
QHD / 1440p | 120−130 | 45−50 |
4K / 2160p | 75−80 | 30−33 |
high / 768p | 210−220 | 120−130 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 71% more, than GeForce GTX 950A. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 30−35 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than GeForce GTX 950A. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 110−120 | 80−85 |
ultra / 1080p | 100−110 | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 43% more, than GeForce GTX 950A. | ||
high / 1080p | 50−55 | 14−16 |
ultra / 1080p | 45−50 | 12−14 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 5−6 |
low / 720p | 85−90 | 30−35 |
medium / 1080p | 50−55 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 218% more, than GeForce GTX 950A. | ||
high / 1080p | 65−70 | 21−24 |
ultra / 1080p | 50−55 | 16−18 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 85−90 |
medium / 1080p | 120−130 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 161% more, than GeForce GTX 950A. | ||
high / 1080p | 65−70 | 21−24 |
ultra / 1080p | 50−55 | 16−18 |
QHD / 1440p | 35−40 | 6−7 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 40−45 |
medium / 1080p | 70−75 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 213% more, than GeForce GTX 950A. | ||
low / 768p | 140−150 | 75−80 |
medium / 768p | 130−140 | 65−70 |
high / 1080p | 75−80 | 24−27 |
ultra / 1080p | 35−40 | 10−11 |
QHD / 1440p | 24−27 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 133% more, than GeForce GTX 950A. | ||
high / 1080p | 27−30 | 8−9 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 75−80 | 21−24 |
medium / 1080p | 35−40 | 10−11 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 250% more, than GeForce GTX 950A. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 95−100 |
medium / 1080p | 120−130 | 100−110 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 23% more, than GeForce GTX 950A. | ||
high / 1080p | − | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than GeForce GTX 950A. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 18−20 | 9−10 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 166% more, than GeForce GTX 950A. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 90−95 | 27−30 |
high / 1080p | 50−55 | 14−16 |
ultra / 1080p | 27−30 | 9−10 |
4K / 2160p | 18−20 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 219% more, than GeForce GTX 950A. | ||
low / 768p | 90−95 | 95−100 |
medium / 768p | 60−65 | 55−60 |
ultra / 1080p | 55−60 | 30−33 |
high / 768p | − | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 12% more, than GeForce GTX 950A. |
Full Specs
GeForce GTX 1650 Ti | GeForce GTX 950A | |
Architecture | Turing | Maxwell |
Code name | TU117 | GM107 |
Type | Desktop | Desktop |
Release date | no data | 13 March 2015 |
Pipelines | 1024 | 640 |
Core clock speed | 1530 MHz | 993 MHz |
Boost Clock | 1725 MHz | 1124 MHz |
Transistor count | 4,700 million | 1,870 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 44.96 | |
Floating-point performance | 1,271 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 2002 MHz |
Memory bandwidth | 32.03 GB/s | |
DirectX | 12_1 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |
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