GeForce GTX 1650 Ti vs GRID M6 8Q

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and GRID M6 8Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and GRID M6 8Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
GRID M6 8Q

Main Specs

  GeForce GTX 1650 Ti GRID M6 8Q
Power consumption (TDP) 75 Watt 100 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
 
  • GRID M6 8Q has 33% more power consumption, than GeForce GTX 1650 Ti.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Both cards are used in Desktops.
  • GeForce GTX 1650 Ti is build with Turing architecture, and GRID M6 8Q - with Maxwell 2.0.
  • Core clock speed of GeForce GTX 1650 Ti is 808 MHz higher, than GRID M6 8Q.
  • GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and GRID M6 8Q - by 28 nm process technology.
  • Memory clock speed of GeForce GTX 1650 Ti is 2988 MHz higher, than GRID M6 8Q.

Game benchmarks

high / 1080p 35−40 18−20
ultra / 1080p 24−27 10−11
QHD / 1440p 20−22 5−6
4K / 2160p 10−12 4−5
low / 720p 65−70 35−40
medium / 1080p 45−50 21−24
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 118% more, than GRID M6 8Q.

Full Specs

  GeForce GTX 1650 Ti GRID M6 8Q
Architecture Turing Maxwell 2.0
Code name TU117 GM204
Type Desktop Workstation
Release date no data 30 August 2015
Pipelines 1024 1536
Core clock speed 1530 MHz 722 MHz
Boost Clock 1725 MHz
Transistor count 4,700 million 5,200 million
Manufacturing process technology 12 nm 28 nm
Texture fill rate 69.31
Floating-point performance 2,218 gflops
Length 229 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 8000 MHz 5012 MHz
Memory bandwidth 160.4 GB/s
DirectX 12_1 12 (12_1)
Shader Model 6.4
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.2