GeForce GTX 1650 Ti vs HD Graphics 5000
In this comparison between GeForce GTX 1650 Ti and HD Graphics 5000 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1650 Ti will be the best choice, for others HD Graphics 5000 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 1650 Ti
HD Graphics 5000 is a Laptop Graphics Card
Note: HD Graphics 5000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5000 here:
Main Specs
GeForce GTX 1650 Ti | HD Graphics 5000 | |
Power consumption (TDP) | 75 Watt | 30 Watt |
Interface | PCIe 3.0 x16 | PCIe 1.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- GeForce GTX 1650 Ti has 150% more power consumption, than HD Graphics 5000.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and HD Graphics 5000 uses PCIe 1.0 x16 interface.
- GeForce GTX 1650 Ti is used in Desktops, and HD Graphics 5000 - in Laptops.
- GeForce GTX 1650 Ti is build with Turing architecture, and HD Graphics 5000 - with Gen. 7.5 Haswell.
- Core clock speed of GeForce GTX 1650 Ti is 1330 MHz higher, than HD Graphics 5000.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and HD Graphics 5000 - by 22 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 10−11 |
medium / 1080p | 45−50 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 850% more, than HD Graphics 5000. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 3−4 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 10−11 |
medium / 1080p | 65−70 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 1460% more, than HD Graphics 5000. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and HD Graphics 5000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 100−110 |
medium / 768p | 220−230 | 80−85 |
ultra / 1080p | 190−200 | 30−35 |
QHD / 1440p | 120−130 | 20−22 |
4K / 2160p | 75−80 | 14−16 |
high / 768p | 210−220 | 55−60 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 250% more, than HD Graphics 5000. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 16−18 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 5% more, than HD Graphics 5000. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 40−45 |
ultra / 1080p | 100−110 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 167% more, than HD Graphics 5000. | ||
high / 1080p | 50−55 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | − |
low / 720p | 85−90 | 7−8 |
medium / 1080p | 50−55 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1650% more, than HD Graphics 5000. | ||
high / 1080p | 65−70 | − |
ultra / 1080p | 50−55 | 4−5 |
QHD / 1440p | 30−35 | 2−3 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 45−50 |
medium / 1080p | 120−130 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 573% more, than HD Graphics 5000. | ||
high / 1080p | 65−70 | 2−3 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 2−3 |
4K / 2160p | 24−27 | 1−2 |
low / 720p | 110−120 | 12−14 |
medium / 1080p | 70−75 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 1160% more, than HD Graphics 5000. | ||
low / 768p | 140−150 | 35−40 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 1−2 |
ultra / 1080p | 35−40 | − |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 484% more, than HD Graphics 5000. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | − |
low / 720p | 75−80 | 1−2 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 5200% more, than HD Graphics 5000. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 75−80 |
ultra / 1080p | − | 65−70 |
medium / 1080p | 120−130 | 80−85 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 49% more, than HD Graphics 5000. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 24−27 |
medium / 1080p | 18−20 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than HD Graphics 5000. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 3−4 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 2300% more, than HD Graphics 5000. | ||
low / 768p | 140−150 | 4−5 |
medium / 768p | 90−95 | − |
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 27−30 | − |
4K / 2160p | 18−20 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 3166% more, than HD Graphics 5000. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 55−60 | 10−12 |
high / 768p | − | 27−30 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 89% more, than HD Graphics 5000. |
Full Specs
GeForce GTX 1650 Ti | HD Graphics 5000 | |
Architecture | Turing | Gen. 7.5 Haswell |
Code name | TU117 | Haswell GT3 |
Type | Desktop | Laptop |
Release date | no data | 5 June 2013 |
Pipelines | 1024 | 40 |
Core clock speed | 1530 MHz | 200 MHz |
Boost Clock | 1725 MHz | 1100 MHz |
Transistor count | 4,700 million | 1,300 million |
Manufacturing process technology | 12 nm | 22 nm |
Texture fill rate | 44.00 | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 8000 MHz | |
Shared memory | + | |
DirectX | 12_1 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.3 |
OpenCL | 1.2 | |
Vulkan | 1.1.80 | |
Quick Sync | + | |
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