GeForce GTX 1650 Ti vs HD Graphics 6000
When choosing between GeForce GTX 1650 Ti and HD Graphics 6000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and HD Graphics 6000.
GeForce GTX 1650 Ti
HD Graphics 6000 is a Laptop Graphics Card
Note: HD Graphics 6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 6000 here:
Main Specs
GeForce GTX 1650 Ti | HD Graphics 6000 | |
Power consumption (TDP) | 75 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
Check Price |
- GeForce GTX 1650 Ti has 400% more power consumption, than HD Graphics 6000.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and HD Graphics 6000 uses PCIe 2.0 x1 interface.
- GeForce GTX 1650 Ti is used in Desktops, and HD Graphics 6000 - in Laptops.
- GeForce GTX 1650 Ti is build with Turing architecture, and HD Graphics 6000 - with Gen. 8 Broadwell.
- Core clock speed of GeForce GTX 1650 Ti is 1230 MHz higher, than HD Graphics 6000.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and HD Graphics 6000 - by 14 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 10−11 |
medium / 1080p | 45−50 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 850% more, than HD Graphics 6000. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 2−3 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 10−12 |
medium / 1080p | 65−70 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 1460% more, than HD Graphics 6000. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and HD Graphics 6000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 110−120 |
medium / 768p | 220−230 | 80−85 |
ultra / 1080p | 190−200 | 30−35 |
QHD / 1440p | 120−130 | − |
4K / 2160p | 75−80 | 9−10 |
high / 768p | 210−220 | 55−60 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 227% more, than HD Graphics 6000. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 12−14 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1650 Ti and HD Graphics 6000 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 40−45 |
ultra / 1080p | 100−110 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 161% more, than HD Graphics 6000. | ||
high / 1080p | 50−55 | 1−2 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 8−9 |
medium / 1080p | 50−55 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1500% more, than HD Graphics 6000. | ||
high / 1080p | 65−70 | − |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 1−2 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 45−50 |
medium / 1080p | 120−130 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 573% more, than HD Graphics 6000. | ||
high / 1080p | 65−70 | 2−3 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 12−14 |
medium / 1080p | 70−75 | 4−5 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 1316% more, than HD Graphics 6000. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 2−3 |
ultra / 1080p | 35−40 | 2−3 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 473% more, than HD Graphics 6000. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 2−3 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 2550% more, than HD Graphics 6000. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 55% more, than HD Graphics 6000. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than HD Graphics 6000. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 3−4 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 2300% more, than HD Graphics 6000. | ||
low / 768p | 140−150 | 6−7 |
medium / 768p | 90−95 | 6−7 |
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 27−30 | − |
4K / 2160p | 18−20 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1820% more, than HD Graphics 6000. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 12−14 |
high / 768p | − | 27−30 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 70% more, than HD Graphics 6000. |
Full Specs
GeForce GTX 1650 Ti | HD Graphics 6000 | |
Architecture | Turing | Gen. 8 Broadwell |
Code name | TU117 | Broadwell GT3 |
Type | Desktop | Laptop |
Release date | no data | 5 January 2015 |
Pipelines | 1024 | 48 |
Core clock speed | 1530 MHz | 300 MHz |
Boost Clock | 1725 MHz | 1000 MHz |
Transistor count | 4,700 million | 189 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 48.00 | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 8000 MHz | |
Shared memory | + | |
DirectX | 12_1 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.4 |
OpenCL | 2.0 | |
Vulkan | 1.1.80 | |
Quick Sync | + | |
Check Price |