GeForce GTX 1650 Ti vs HD Graphics P630
If you are going to buy a new graphics card and are choosing between GeForce GTX 1650 Ti and HD Graphics P630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 1650 Ti stacks up against HD Graphics P630, check out specs charts below.
GeForce GTX 1650 Ti
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HD Graphics P630
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Main Specs
GeForce GTX 1650 Ti | HD Graphics P630 | |
Power consumption (TDP) | 75 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 1740 MB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- GeForce GTX 1650 Ti has 400% more power consumption, than HD Graphics P630.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and HD Graphics P630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 24−27 | 1−2 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 633% more, than HD Graphics P630. | ||
high / 1080p | 60−65 | 7−8 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 18−20 |
medium / 1080p | 65−70 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 640% more, than HD Graphics P630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than HD Graphics P630. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 190−200 | 45−50 |
QHD / 1440p | 120−130 | 24−27 |
4K / 2160p | 75−80 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 178% more, than HD Graphics P630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 5% more, than HD Graphics P630. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 112% more, than HD Graphics P630. | ||
high / 1080p | 50−55 | 3−4 |
ultra / 1080p | 45−50 | 3−4 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 14−16 |
medium / 1080p | 50−55 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 900% more, than HD Graphics P630. | ||
high / 1080p | 65−70 | 12−14 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 30−35 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 55−60 |
medium / 1080p | 120−130 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 394% more, than HD Graphics P630. | ||
high / 1080p | 65−70 | 6−7 |
ultra / 1080p | 50−55 | 6−7 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 20−22 |
medium / 1080p | 70−75 | 9−10 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 660% more, than HD Graphics P630. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 8−9 |
ultra / 1080p | 35−40 | 3−4 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 352% more, than HD Graphics P630. | ||
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 7−8 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 1075% more, than HD Graphics P630. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 55% more, than HD Graphics P630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than HD Graphics P630. | ||
high / 1080p | 27−30 | 6−7 |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 7−8 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 566% more, than HD Graphics P630. | ||
low / 768p | 140−150 | 16−18 |
medium / 768p | 90−95 | 12−14 |
high / 1080p | 50−55 | 6−7 |
ultra / 1080p | 27−30 | 4−5 |
4K / 2160p | 18−20 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 737% more, than HD Graphics P630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 16−18 |
high / 768p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 66% more, than HD Graphics P630. |
Full Specs
GeForce GTX 1650 Ti | HD Graphics P630 | |
Architecture | Turing | Gen. 9.5 Kaby Lake |
Code name | TU117 | Kaby-Lake-H-GT2 |
Type | Desktop | Desktop |
Release date | no data | 5 August 2016 |
Pipelines | 1024 | 24 |
Core clock speed | 1530 MHz | |
Boost Clock | 1725 MHz | 1100 MHz |
Transistor count | 4,700 million | 189 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 26.40 | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 8000 MHz | |
Shared memory | + | |
DirectX | 12_1 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.1 | |
Vulkan | 1.1.103 | |
Quick Sync | + | |