GeForce GTX 1650 Ti vs Quadro 4000M
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and Quadro 4000M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and Quadro 4000M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
![](/static/img/graphics-card.jpg)
Quadro 4000M is a Laptop Graphics Card
Note: Quadro 4000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro 4000M here:
Main Specs
GeForce GTX 1650 Ti | Quadro 4000M | |
Power consumption (TDP) | 75 Watt | 100 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
Check Price |
- Quadro 4000M has 33% more power consumption, than GeForce GTX 1650 Ti.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Quadro 4000M uses MXM-B (3.0) interface.
- GeForce GTX 1650 Ti is used in Desktops, and Quadro 4000M - in Mobile workstations.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro 4000M - with Fermi.
- Core clock speed of GeForce GTX 1650 Ti is 1055 MHz higher, than Quadro 4000M.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro 4000M - by 40 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 6800 MHz higher, than Quadro 4000M.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 24−27 | 1−2 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 633% more, than Quadro 4000M. | ||
high / 1080p | 60−65 | 7−8 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 18−20 |
medium / 1080p | 65−70 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 640% more, than Quadro 4000M. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Quadro 4000M. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 190−200 | 45−50 |
QHD / 1440p | 120−130 | 24−27 |
4K / 2160p | 75−80 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 178% more, than Quadro 4000M. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 5% more, than Quadro 4000M. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 112% more, than Quadro 4000M. | ||
high / 1080p | 50−55 | 4−5 |
ultra / 1080p | 45−50 | 3−4 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 14−16 |
medium / 1080p | 50−55 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 757% more, than Quadro 4000M. | ||
high / 1080p | 65−70 | 12−14 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 30−35 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 55−60 |
medium / 1080p | 120−130 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 394% more, than Quadro 4000M. | ||
high / 1080p | 65−70 | 6−7 |
ultra / 1080p | 50−55 | 6−7 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 21−24 |
medium / 1080p | 70−75 | 9−10 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 590% more, than Quadro 4000M. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 8−9 |
ultra / 1080p | 35−40 | 3−4 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 352% more, than Quadro 4000M. | ||
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 7−8 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 1075% more, than Quadro 4000M. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 55% more, than Quadro 4000M. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Quadro 4000M. | ||
high / 1080p | 27−30 | 6−7 |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 7−8 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 566% more, than Quadro 4000M. | ||
low / 768p | 140−150 | 16−18 |
medium / 768p | 90−95 | 12−14 |
high / 1080p | 50−55 | 6−7 |
ultra / 1080p | 27−30 | 4−5 |
4K / 2160p | 18−20 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 737% more, than Quadro 4000M. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 16−18 |
high / 768p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 66% more, than Quadro 4000M. |
Full Specs
GeForce GTX 1650 Ti | Quadro 4000M | |
Architecture | Turing | Fermi |
Code name | TU117 | Fermi |
Type | Desktop | Mobile workstation |
Release date | no data | 22 February 2011 |
Pipelines | 1024 | 336 |
Core clock speed | 1530 MHz | 475 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 1,950 million |
Manufacturing process technology | 12 nm | 40 nm |
Texture fill rate | 26.60 | |
Floating-point performance | 638.4 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 1200 MHz |
Memory bandwidth | 80 GB/s | |
Shared memory | - | |
DirectX | 12_1 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 2.1 | |
Bitcoin / BTC (SHA256) | 82 Mh/s | |
Laptop size | large | |
Check Price |