GeForce GTX 1650 Ti vs Quadro K620M
If you are going to buy a new graphics card and are choosing between GeForce GTX 1650 Ti and Quadro K620M, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 1650 Ti stacks up against Quadro K620M, check out specs charts below.
GeForce GTX 1650 Ti
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Quadro K620M is a Laptop Graphics Card
Note: Quadro K620M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K620M here:
Main Specs
GeForce GTX 1650 Ti | Quadro K620M | |
Power consumption (TDP) | 75 Watt | 30 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | None |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- GeForce GTX 1650 Ti has 150% more power consumption, than Quadro K620M.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Quadro K620M uses MXM-A (3.0) interface.
- GeForce GTX 1650 Ti is used in Desktops, and Quadro K620M - in Mobile workstations.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro K620M - with Maxwell.
- Core clock speed of GeForce GTX 1650 Ti is 501 MHz higher, than Quadro K620M.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro K620M - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 6000 MHz higher, than Quadro K620M.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 24−27 | 1−2 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 633% more, than Quadro K620M. | ||
high / 1080p | 60−65 | 7−8 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 18−20 |
medium / 1080p | 65−70 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 640% more, than Quadro K620M. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Quadro K620M. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 190−200 | 45−50 |
QHD / 1440p | 120−130 | 24−27 |
4K / 2160p | 75−80 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 178% more, than Quadro K620M. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 5% more, than Quadro K620M. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 112% more, than Quadro K620M. | ||
high / 1080p | 50−55 | 4−5 |
ultra / 1080p | 45−50 | 3−4 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 14−16 |
medium / 1080p | 50−55 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 757% more, than Quadro K620M. | ||
high / 1080p | 65−70 | 12−14 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 30−35 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 55−60 |
medium / 1080p | 120−130 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 394% more, than Quadro K620M. | ||
high / 1080p | 65−70 | 6−7 |
ultra / 1080p | 50−55 | 6−7 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 21−24 |
medium / 1080p | 70−75 | 9−10 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 590% more, than Quadro K620M. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 8−9 |
ultra / 1080p | 35−40 | 3−4 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 352% more, than Quadro K620M. | ||
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 7−8 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 1075% more, than Quadro K620M. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 55% more, than Quadro K620M. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Quadro K620M. | ||
high / 1080p | 27−30 | 6−7 |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 7−8 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 566% more, than Quadro K620M. | ||
low / 768p | 140−150 | 16−18 |
medium / 768p | 90−95 | 12−14 |
high / 1080p | 50−55 | 6−7 |
ultra / 1080p | 27−30 | 4−5 |
4K / 2160p | 18−20 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 737% more, than Quadro K620M. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 16−18 |
high / 768p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 66% more, than Quadro K620M. |
Full Specs
GeForce GTX 1650 Ti | Quadro K620M | |
Architecture | Turing | Maxwell |
Code name | TU117 | GM108 |
Type | Desktop | Mobile workstation |
Release date | no data | 1 March 2015 |
Pipelines | 1024 | 384 |
Core clock speed | 1530 MHz | 1029 MHz |
Boost Clock | 1725 MHz | 1124 MHz |
Transistor count | 4,700 million | |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 17.98 | |
Floating-point performance | 863.2 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 8000 MHz | 2000 MHz |
Memory bandwidth | 14.4 GB/s | |
Shared memory | - | |
DirectX | 12_1 | 12 |
Shader Model | 5 | |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | + | |
Bitcoin / BTC (SHA256) | 92 Mh/s | |
Optimus | + | |
Display Port | 1.2 | |
nView Display Management | + | |
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