GeForce GTX 1650 Ti vs Quadro M3000M
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and Quadro M3000M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and Quadro M3000M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
Quadro M3000M is a Laptop Graphics Card
Note: Quadro M3000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M3000M here:
Main Specs
GeForce GTX 1650 Ti | Quadro M3000M | |
Power consumption (TDP) | 75 Watt | 75 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- Both graphics cards have the same power consumption of 75 Watt.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce GTX 1650 Ti is used in Desktops, and Quadro M3000M - in Mobile workstations.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro M3000M - with Maxwell.
- Core clock speed of GeForce GTX 1650 Ti is 480 MHz higher, than Quadro M3000M.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro M3000M - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 3000 MHz higher, than Quadro M3000M.
Game benchmarks
high / 1080p | 35−40 | 35−40 |
ultra / 1080p | 24−27 | 21−24 |
QHD / 1440p | 20−22 | 16−18 |
4K / 2160p | 10−12 | 10−11 |
low / 720p | 65−70 | 60−65 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 9% more, than Quadro M3000M. | ||
high / 1080p | 60−65 | 55−60 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 20−22 | 18−20 |
low / 720p | 110−120 | 100−110 |
medium / 1080p | 65−70 | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 9% more, than Quadro M3000M. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Quadro M3000M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 220−230 |
ultra / 1080p | 190−200 | 180−190 |
QHD / 1440p | 120−130 | 110−120 |
4K / 2160p | 75−80 | 70−75 |
high / 768p | 210−220 | 210−220 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 2% more, than Quadro M3000M. | ||
low / 768p | 60−65 | 60−65 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 1650 Ti and Quadro M3000M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−110 |
GeForce GTX 1650 Ti and Quadro M3000M have the same average FPS in Dota 2. | ||
high / 1080p | 50−55 | 45−50 |
ultra / 1080p | 45−50 | 40−45 |
QHD / 1440p | 30−35 | 27−30 |
4K / 2160p | 16−18 | 14−16 |
low / 720p | 85−90 | 80−85 |
medium / 1080p | 50−55 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 11% more, than Quadro M3000M. | ||
high / 1080p | 65−70 | 60−65 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 30−35 | 27−30 |
4K / 2160p | 27−30 | 27−30 |
low / 720p | 190−200 | 180−190 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 7% more, than Quadro M3000M. | ||
high / 1080p | 65−70 | 60−65 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 35−40 | 30−35 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 110−120 | 100−110 |
medium / 1080p | 70−75 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 8% more, than Quadro M3000M. | ||
low / 768p | 140−150 | 140−150 |
medium / 768p | 130−140 | 120−130 |
high / 1080p | 75−80 | 70−75 |
ultra / 1080p | 35−40 | 30−35 |
QHD / 1440p | 24−27 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 6% more, than Quadro M3000M. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 21−24 | 20−22 |
QHD / 1440p | 18−20 | 16−18 |
4K / 2160p | 10−11 | 8−9 |
low / 720p | 75−80 | 65−70 |
medium / 1080p | 35−40 | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 14% more, than Quadro M3000M. | ||
low / 768p | 130−140 | 130−140 |
medium / 1080p | 120−130 | 120−130 |
GeForce GTX 1650 Ti and Quadro M3000M have the same average FPS in Minecraft. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
GeForce GTX 1650 Ti and Quadro M3000M have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 18−20 | 16−18 |
QHD / 1440p | 12−14 | 10−11 |
4K / 2160p | 8−9 | 7−8 |
low / 720p | 70−75 | 65−70 |
medium / 1080p | 40−45 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 11% more, than Quadro M3000M. | ||
low / 768p | 140−150 | 130−140 |
medium / 768p | 90−95 | 85−90 |
high / 1080p | 50−55 | 45−50 |
ultra / 1080p | 27−30 | 24−27 |
4K / 2160p | 18−20 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 8% more, than Quadro M3000M. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 55−60 | 50−55 |
high / 768p | − | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 1% more, than Quadro M3000M. |
Full Specs
GeForce GTX 1650 Ti | Quadro M3000M | |
Architecture | Turing | Maxwell |
Code name | TU117 | GM204 |
Type | Desktop | Mobile workstation |
Release date | no data | 2 October 2015 |
Pipelines | 1024 | 1,024 |
Core clock speed | 1530 MHz | 1050 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 5,200 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 67.20 | |
Floating-point performance | 2,150 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 5000 MHz |
Memory bandwidth | 160 GB/s | |
Shared memory | - | |
DirectX | 12_1 | 12 |
Shader Model | 5.0 | |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.2 | |
Bitcoin / BTC (SHA256) | 253 Mh/s | |
Laptop size | large | |
Optimus | + | |
Display Port | 1.2 | |
3D Vision Pro | + | |
Mosaic | + | |
nView Display Management | + | |
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