GeForce GTX 1650 Ti vs Quadro P5200 Max Q
If you are going to buy a new graphics card and are choosing between GeForce GTX 1650 Ti and Quadro P5200 Max Q, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 1650 Ti stacks up against Quadro P5200 Max Q, check out specs charts below.
GeForce GTX 1650 Ti
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Quadro P5200 Max Q
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Main Specs
GeForce GTX 1650 Ti | Quadro P5200 Max Q | |
Power consumption (TDP) | 75 Watt | 100 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 16 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- Quadro P5200 Max Q has 33% more power consumption, than GeForce GTX 1650 Ti.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Quadro P5200 Max Q uses MXM-B (3.0) interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro P5200 Max Q - with Pascal.
- Core clock speed of GeForce GTX 1650 Ti is 214 MHz higher, than Quadro P5200 Max Q.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro P5200 Max Q - by 16 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 784 MHz higher, than Quadro P5200 Max Q.
Game benchmarks
high / 1080p | 35−40 | 50−55 |
ultra / 1080p | 24−27 | 30−35 |
QHD / 1440p | 20−22 | 27−30 |
4K / 2160p | 10−12 | 14−16 |
low / 720p | 65−70 | 75−80 |
medium / 1080p | 45−50 | 60−65 |
The average gaming FPS of Quadro P5200 Max Q in Assassin's Creed Odyssey is 25% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 60−65 | 75−80 |
ultra / 1080p | 50−55 | 70−75 |
QHD / 1440p | 35−40 | 55−60 |
4K / 2160p | 20−22 | 27−30 |
low / 720p | 110−120 | 130−140 |
medium / 1080p | 65−70 | 90−95 |
The average gaming FPS of Quadro P5200 Max Q in Battlefield 5 is 30% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Quadro P5200 Max Q. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 230−240 |
ultra / 1080p | 190−200 | − |
QHD / 1440p | 120−130 | 150−160 |
4K / 2160p | 75−80 | 100−110 |
high / 768p | 210−220 | 220−230 |
The average gaming FPS of Quadro P5200 Max Q in Counter-Strike: Global Offensive is 8% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 60−65 | 70−75 |
medium / 1080p | 55−60 | 50−55 |
The average gaming FPS of Quadro P5200 Max Q in Cyberpunk 2077 is 3% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 110−120 |
The average gaming FPS of Quadro P5200 Max Q in Dota 2 is 2% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 50−55 | 65−70 |
ultra / 1080p | 45−50 | 60−65 |
QHD / 1440p | 30−35 | 40−45 |
4K / 2160p | 16−18 | 21−24 |
low / 720p | 85−90 | 100−110 |
medium / 1080p | 50−55 | 65−70 |
The average gaming FPS of Quadro P5200 Max Q in Far Cry 5 is 27% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 65−70 | 90−95 |
ultra / 1080p | 50−55 | 70−75 |
QHD / 1440p | 30−35 | 45−50 |
4K / 2160p | 27−30 | 21−24 |
low / 720p | 190−200 | 220−230 |
medium / 1080p | 120−130 | 140−150 |
The average gaming FPS of Quadro P5200 Max Q in Fortnite is 20% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 65−70 | 85−90 |
ultra / 1080p | 50−55 | 65−70 |
QHD / 1440p | 35−40 | 50−55 |
4K / 2160p | 24−27 | 30−35 |
low / 720p | 110−120 | 130−140 |
medium / 1080p | 70−75 | 90−95 |
The average gaming FPS of Quadro P5200 Max Q in Forza Horizon 4 is 26% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 140−150 | 160−170 |
medium / 768p | 130−140 | 150−160 |
high / 1080p | 75−80 | 95−100 |
ultra / 1080p | 35−40 | 45−50 |
QHD / 1440p | 24−27 | 40−45 |
The average gaming FPS of Quadro P5200 Max Q in Grand Theft Auto V is 20% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 27−30 | 35−40 |
ultra / 1080p | 21−24 | 30−35 |
QHD / 1440p | 18−20 | 24−27 |
4K / 2160p | 10−11 | 14−16 |
low / 720p | 75−80 | 95−100 |
medium / 1080p | 35−40 | 50−55 |
The average gaming FPS of Quadro P5200 Max Q in Metro Exodus is 34% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 130−140 | 120−130 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 8% more, than Quadro P5200 Max Q. | ||
high / 1080p | − | 75−80 |
ultra / 1080p | 14−16 | 55−60 |
4K / 2160p | − | 18−20 |
low / 720p | 100−110 | 120−130 |
medium / 1080p | 18−20 | 85−90 |
The average gaming FPS of Quadro P5200 Max Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 95% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 27−30 | 35−40 |
ultra / 1080p | 18−20 | 24−27 |
QHD / 1440p | 12−14 | 16−18 |
4K / 2160p | 8−9 | 10−12 |
low / 720p | 70−75 | 95−100 |
medium / 1080p | 40−45 | 55−60 |
The average gaming FPS of Quadro P5200 Max Q in Red Dead Redemption 2 is 36% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 140−150 | 180−190 |
medium / 768p | 90−95 | 120−130 |
high / 1080p | 50−55 | 70−75 |
ultra / 1080p | 27−30 | 40−45 |
4K / 2160p | 18−20 | 24−27 |
The average gaming FPS of Quadro P5200 Max Q in The Witcher 3: Wild Hunt is 34% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 90−95 | 120−130 |
medium / 768p | 60−65 | − |
ultra / 1080p | 55−60 | 65−70 |
The average gaming FPS of Quadro P5200 Max Q in World of Tanks is 28% more, than GeForce GTX 1650 Ti. |
Full Specs
GeForce GTX 1650 Ti | Quadro P5200 Max Q | |
Architecture | Turing | Pascal |
Code name | TU117 | GP104 |
Type | Desktop | Workstation |
Release date | no data | 21 February 2018 |
Pipelines | 1024 | 2560 |
Core clock speed | 1530 MHz | 1316 MHz |
Boost Clock | 1725 MHz | 1569 MHz |
Transistor count | 4,700 million | 7,200 million |
Manufacturing process technology | 12 nm | 16 nm |
Texture fill rate | 251.0 | |
Length | 229 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 7216 MHz |
Memory bandwidth | 230.9 GB/s | |
DirectX | 12_1 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
CUDA | 6.1 | |
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