GeForce GTX 1650 Ti vs Radeon 540
When comparing GeForce GTX 1650 Ti and Radeon 540, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 1650 Ti and Radeon 540 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 1650 Ti
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Radeon 540
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Main Specs
GeForce GTX 1650 Ti | Radeon 540 | |
Power consumption (TDP) | 75 Watt | 50 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
- GeForce GTX 1650 Ti has 50% more power consumption, than Radeon 540.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon 540 uses PCIe 3.0 x8 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon 540 - with GCN 4.0.
- Core clock speed of GeForce GTX 1650 Ti is 430 MHz higher, than Radeon 540.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon 540 - by 14 nm process technology.
- GeForce GTX 1650 Ti is 84 mm longer, than Radeon 540.
- Memory clock speed of GeForce GTX 1650 Ti is 1000 MHz higher, than Radeon 540.
Game benchmarks
high / 1080p | 35−40 | 6−7 |
ultra / 1080p | 24−27 | 3−4 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 14−16 |
medium / 1080p | 45−50 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 450% more, than Radeon 540. | ||
high / 1080p | 60−65 | 10−12 |
ultra / 1080p | 50−55 | 9−10 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 21−24 |
medium / 1080p | 65−70 | 10−12 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 469% more, than Radeon 540. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon 540. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 100−110 |
ultra / 1080p | 190−200 | 50−55 |
QHD / 1440p | 120−130 | 27−30 |
4K / 2160p | 75−80 | − |
high / 768p | 210−220 | 75−80 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 163% more, than Radeon 540. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 16−18 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Radeon 540. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 109% more, than Radeon 540. | ||
high / 1080p | 50−55 | 7−8 |
ultra / 1080p | 45−50 | 7−8 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 3−4 |
low / 720p | 85−90 | 16−18 |
medium / 1080p | 50−55 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 537% more, than Radeon 540. | ||
high / 1080p | 65−70 | 14−16 |
ultra / 1080p | 50−55 | 10−11 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 55−60 |
medium / 1080p | 120−130 | 20−22 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 323% more, than Radeon 540. | ||
high / 1080p | 65−70 | 10−12 |
ultra / 1080p | 50−55 | 10−11 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 24−27 |
medium / 1080p | 70−75 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 406% more, than Radeon 540. | ||
low / 768p | 140−150 | 50−55 |
medium / 768p | 130−140 | 40−45 |
high / 1080p | 75−80 | 10−12 |
ultra / 1080p | 35−40 | 6−7 |
QHD / 1440p | 24−27 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 250% more, than Radeon 540. | ||
high / 1080p | 27−30 | 4−5 |
ultra / 1080p | 21−24 | 3−4 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 10−12 |
medium / 1080p | 35−40 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 583% more, than Radeon 540. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | − | 75−80 |
medium / 1080p | 120−130 | 90−95 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 41% more, than Radeon 540. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 30−33 |
medium / 1080p | 18−20 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 119% more, than Radeon 540. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 7−8 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 10−12 |
medium / 1080p | 40−45 | 10−11 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 388% more, than Radeon 540. | ||
low / 768p | 140−150 | 21−24 |
medium / 768p | 90−95 | 14−16 |
high / 1080p | 50−55 | 8−9 |
ultra / 1080p | 27−30 | 6−7 |
4K / 2160p | 18−20 | − |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 507% more, than Radeon 540. | ||
low / 768p | 90−95 | 85−90 |
medium / 768p | 60−65 | 40−45 |
ultra / 1080p | 55−60 | 18−20 |
high / 768p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 42% more, than Radeon 540. |
Full Specs
GeForce GTX 1650 Ti | Radeon 540 | |
Architecture | Turing | GCN 4.0 |
Code name | TU117 | Lexa |
Type | Desktop | Desktop |
Release date | no data | 26 March 2019 |
Pipelines | 1024 | 512 |
Core clock speed | 1530 MHz | 1100 MHz |
Boost Clock | 1725 MHz | 1124 MHz |
Transistor count | 4,700 million | 2,200 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 35.97 | |
Length | 229 mm | 145 mm |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 8000 MHz | 7000 MHz |
Memory bandwidth | 56 GB/s | |
DirectX | 12_1 | 12 (12_0) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |