GeForce GTX 1650 Ti vs Radeon Pro 570
When choosing between GeForce GTX 1650 Ti and Radeon Pro 570, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and Radeon Pro 570.
GeForce GTX 1650 Ti
Radeon Pro 570
Main Specs
GeForce GTX 1650 Ti | Radeon Pro 570 | |
Power consumption (TDP) | 75 Watt | 120 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- Radeon Pro 570 has 60% more power consumption, than GeForce GTX 1650 Ti.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon Pro 570 - with GCN 4.0.
- Core clock speed of GeForce GTX 1650 Ti is 530 MHz higher, than Radeon Pro 570.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon Pro 570 - by 14 nm process technology.
- Radeon Pro 570 is 12 mm longer, than GeForce GTX 1650 Ti.
- Memory clock speed of GeForce GTX 1650 Ti is 1220 MHz higher, than Radeon Pro 570.
Game benchmarks
high / 1080p | 35−40 | 35−40 |
ultra / 1080p | 24−27 | 21−24 |
QHD / 1440p | 20−22 | 16−18 |
4K / 2160p | 10−12 | 10−11 |
low / 720p | 65−70 | 60−65 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 9% more, than Radeon Pro 570. | ||
high / 1080p | 60−65 | 55−60 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 20−22 | 18−20 |
low / 720p | 110−120 | 100−110 |
medium / 1080p | 65−70 | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 9% more, than Radeon Pro 570. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Radeon Pro 570 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 220−230 |
ultra / 1080p | 190−200 | 180−190 |
QHD / 1440p | 120−130 | 110−120 |
4K / 2160p | 75−80 | 70−75 |
high / 768p | 210−220 | 210−220 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 2% more, than Radeon Pro 570. | ||
low / 768p | 60−65 | 60−65 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 1650 Ti and Radeon Pro 570 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−110 |
GeForce GTX 1650 Ti and Radeon Pro 570 have the same average FPS in Dota 2. | ||
high / 1080p | 50−55 | 45−50 |
ultra / 1080p | 45−50 | 40−45 |
QHD / 1440p | 30−35 | 27−30 |
4K / 2160p | 16−18 | 14−16 |
low / 720p | 85−90 | 80−85 |
medium / 1080p | 50−55 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 11% more, than Radeon Pro 570. | ||
high / 1080p | 65−70 | 60−65 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 30−35 | 27−30 |
4K / 2160p | 27−30 | 27−30 |
low / 720p | 190−200 | 180−190 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 7% more, than Radeon Pro 570. | ||
high / 1080p | 65−70 | 60−65 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 35−40 | 30−35 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 110−120 | 100−110 |
medium / 1080p | 70−75 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 8% more, than Radeon Pro 570. | ||
low / 768p | 140−150 | 140−150 |
medium / 768p | 130−140 | 120−130 |
high / 1080p | 75−80 | 70−75 |
ultra / 1080p | 35−40 | 30−35 |
QHD / 1440p | 24−27 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 6% more, than Radeon Pro 570. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 21−24 | 20−22 |
QHD / 1440p | 18−20 | 16−18 |
4K / 2160p | 10−11 | 8−9 |
low / 720p | 75−80 | 65−70 |
medium / 1080p | 35−40 | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 14% more, than Radeon Pro 570. | ||
low / 768p | 130−140 | 130−140 |
medium / 1080p | 120−130 | 120−130 |
GeForce GTX 1650 Ti and Radeon Pro 570 have the same average FPS in Minecraft. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
GeForce GTX 1650 Ti and Radeon Pro 570 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 18−20 | 16−18 |
QHD / 1440p | 12−14 | 10−11 |
4K / 2160p | 8−9 | 7−8 |
low / 720p | 70−75 | 65−70 |
medium / 1080p | 40−45 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 11% more, than Radeon Pro 570. | ||
low / 768p | 140−150 | 130−140 |
medium / 768p | 90−95 | 85−90 |
high / 1080p | 50−55 | 45−50 |
ultra / 1080p | 27−30 | 24−27 |
4K / 2160p | 18−20 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 8% more, than Radeon Pro 570. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 55−60 | 50−55 |
high / 768p | − | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 1% more, than Radeon Pro 570. |
Full Specs
GeForce GTX 1650 Ti | Radeon Pro 570 | |
Architecture | Turing | GCN 4.0 |
Code name | TU117 | Polaris 20 |
Type | Desktop | Workstation |
Release date | no data | 5 June 2017 |
Pipelines | 1024 | 1792 |
Core clock speed | 1530 MHz | 1000 MHz |
Boost Clock | 1725 MHz | 1105 MHz |
Transistor count | 4,700 million | 5,700 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 123.8 | |
Floating-point performance | 3,584 gflops | |
Length | 229 mm | 241 mm |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 6780 MHz |
Memory bandwidth | 217.0 GB/s | |
DirectX | 12_1 | 12 (12_0) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |