GeForce GTX 1650 Ti vs Radeon R5 M435
When choosing between GeForce GTX 1650 Ti and Radeon R5 M435, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and Radeon R5 M435.
GeForce GTX 1650 Ti
Radeon R5 M435
Main Specs
GeForce GTX 1650 Ti | Radeon R5 M435 | |
Power consumption (TDP) | 75 Watt | |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon R5 M435 - with GCN 1.0.
- Core clock speed of GeForce GTX 1650 Ti is 750 MHz higher, than Radeon R5 M435.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 3500 MHz higher, than Radeon R5 M435.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 10−12 |
medium / 1080p | 45−50 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 850% more, than Radeon R5 M435. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 2−3 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 10−12 |
medium / 1080p | 65−70 | 4−5 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 1200% more, than Radeon R5 M435. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Radeon R5 M435 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 110−120 |
medium / 768p | 220−230 | 80−85 |
ultra / 1080p | 190−200 | 35−40 |
QHD / 1440p | 120−130 | − |
4K / 2160p | 75−80 | 9−10 |
high / 768p | 210−220 | 55−60 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 221% more, than Radeon R5 M435. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 12−14 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1650 Ti and Radeon R5 M435 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 40−45 |
ultra / 1080p | 100−110 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 161% more, than Radeon R5 M435. | ||
high / 1080p | 50−55 | 1−2 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 9−10 |
medium / 1080p | 50−55 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1500% more, than Radeon R5 M435. | ||
high / 1080p | 65−70 | − |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 1−2 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 45−50 |
medium / 1080p | 120−130 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 573% more, than Radeon R5 M435. | ||
high / 1080p | 65−70 | 2−3 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 14−16 |
medium / 1080p | 70−75 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 1114% more, than Radeon R5 M435. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 2−3 |
ultra / 1080p | 35−40 | 2−3 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 473% more, than Radeon R5 M435. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 2−3 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 2550% more, than Radeon R5 M435. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 55% more, than Radeon R5 M435. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than Radeon R5 M435. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 3−4 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 3−4 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 1400% more, than Radeon R5 M435. | ||
low / 768p | 140−150 | 6−7 |
medium / 768p | 90−95 | 6−7 |
high / 1080p | 50−55 | 3−4 |
ultra / 1080p | 27−30 | − |
4K / 2160p | 18−20 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1820% more, than Radeon R5 M435. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 12−14 |
high / 768p | − | 27−30 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 70% more, than Radeon R5 M435. |
Full Specs
GeForce GTX 1650 Ti | Radeon R5 M435 | |
Architecture | Turing | GCN 1.0 |
Code name | TU117 | Jet |
Type | Desktop | Desktop |
Release date | no data | 15 May 2016 |
Pipelines | 1024 | 320 |
Core clock speed | 1530 MHz | 780 MHz |
Boost Clock | 1725 MHz | 1030 MHz |
Transistor count | 4,700 million | 690 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 20.60 | |
Floating-point performance | 547.2 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 8000 MHz | 4500 MHz |
Memory bandwidth | 36 GB/s | |
DirectX | 12_1 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |