GeForce GTX 1650 Ti vs Radeon R7 M270
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and Radeon R7 M270. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and Radeon R7 M270. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
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Radeon R7 M270 is a Laptop Graphics Card
Note: Radeon R7 M270 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R7 M270 here:
Main Specs
GeForce GTX 1650 Ti | Radeon R7 M270 | |
Power consumption (TDP) | 75 Watt | |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | Not Listed |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon R7 M270 uses PCIe 3.0 x8 interface.
- GeForce GTX 1650 Ti is used in Desktops, and Radeon R7 M270 - in Laptops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon R7 M270 - with GCN.
- Core clock speed of GeForce GTX 1650 Ti is 705 MHz higher, than Radeon R7 M270.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon R7 M270 - by 28 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 1−2 |
medium / 1080p | 45−50 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 6600% more, than Radeon R7 M270. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 0−1 |
medium / 1080p | 65−70 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Radeon R7 M270 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 60−65 |
medium / 768p | 220−230 | 27−30 |
ultra / 1080p | 190−200 | 7−8 |
QHD / 1440p | 120−130 | − |
4K / 2160p | 75−80 | − |
high / 768p | 210−220 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 692% more, than Radeon R7 M270. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 0−1 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1650 Ti and Radeon R7 M270 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 100−110 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 313% more, than Radeon R7 M270. | ||
high / 1080p | 50−55 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | − |
low / 720p | 85−90 | 0−1 |
medium / 1080p | 50−55 | − |
high / 1080p | 65−70 | − |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 21−24 |
medium / 1080p | 120−130 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 786% more, than Radeon R7 M270. | ||
high / 1080p | 65−70 | 0−1 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 0−1 |
medium / 1080p | 70−75 | 0−1 |
low / 768p | 140−150 | 18−20 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 0−1 |
ultra / 1080p | 35−40 | − |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 663% more, than Radeon R7 M270. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | − |
low / 720p | 75−80 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 130−140 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 75% more, than Radeon R7 M270. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon R7 M270. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 0−1 |
medium / 1080p | 40−45 | − |
low / 768p | 140−150 | 0−1 |
medium / 768p | 90−95 | − |
high / 1080p | 50−55 | − |
ultra / 1080p | 27−30 | − |
4K / 2160p | 18−20 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 55−60 | 0−1 |
high / 768p | − | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 148% more, than Radeon R7 M270. |
Full Specs
GeForce GTX 1650 Ti | Radeon R7 M270 | |
Architecture | Turing | GCN |
Code name | TU117 | Opal XT / Mars |
Type | Desktop | Laptop |
Release date | no data | 7 January 2014 |
Pipelines | 1024 | 384 |
Core clock speed | 1530 MHz | 825 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 950 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 19.80 | |
Floating-point performance | 633.6 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | |
Memory clock speed | 8000 MHz | |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | |
DirectX | 12_1 | |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.4 |
OpenCL | Not Listed | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Laptop size | medium sized | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
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