GeForce GTX 1650 Ti vs Radeon R7 M350
If you are going to buy a new graphics card and are choosing between GeForce GTX 1650 Ti and Radeon R7 M350, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 1650 Ti stacks up against Radeon R7 M350, check out specs charts below.
GeForce GTX 1650 Ti
Radeon R7 M350
Main Specs
GeForce GTX 1650 Ti | Radeon R7 M350 | |
Power consumption (TDP) | 75 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 4 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- GeForce GTX 1650 Ti has 114% more power consumption, than Radeon R7 M350.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon R7 M350 uses PCIe 3.0 x8 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon R7 M350 - with GCN 1.0.
- Core clock speed of GeForce GTX 1650 Ti is 805 MHz higher, than Radeon R7 M350.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon R7 M350 - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 7000 MHz higher, than Radeon R7 M350.
Game benchmarks
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 12−14 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 733% more, than Radeon R7 M350. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 4−5 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 16−18 |
medium / 1080p | 65−70 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 766% more, than Radeon R7 M350. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon R7 M350. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 190−200 | 40−45 |
QHD / 1440p | 120−130 | 24−27 |
4K / 2160p | 75−80 | 18−20 |
high / 768p | 210−220 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 193% more, than Radeon R7 M350. | ||
low / 768p | 60−65 | 85−90 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of Radeon R7 M350 in Cyberpunk 2077 is 8% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 50−55 |
ultra / 1080p | 100−110 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 125% more, than Radeon R7 M350. | ||
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 1−2 |
low / 720p | 85−90 | 12−14 |
medium / 1080p | 50−55 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1175% more, than Radeon R7 M350. | ||
high / 1080p | 65−70 | 10−11 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 2−3 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 50−55 |
medium / 1080p | 120−130 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 487% more, than Radeon R7 M350. | ||
high / 1080p | 65−70 | 4−5 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 18−20 |
medium / 1080p | 70−75 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 750% more, than Radeon R7 M350. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 5−6 |
ultra / 1080p | 35−40 | 2−3 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 377% more, than Radeon R7 M350. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 5−6 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 1466% more, than Radeon R7 M350. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 90−95 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 41% more, than Radeon R7 M350. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Radeon R7 M350. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 6−7 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 800% more, than Radeon R7 M350. | ||
low / 768p | 140−150 | 12−14 |
medium / 768p | 90−95 | 9−10 |
high / 1080p | 50−55 | 4−5 |
ultra / 1080p | 27−30 | 3−4 |
4K / 2160p | 18−20 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1028% more, than Radeon R7 M350. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 16−18 |
high / 768p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 59% more, than Radeon R7 M350. |
Full Specs
GeForce GTX 1650 Ti | Radeon R7 M350 | |
Architecture | Turing | GCN 1.0 |
Code name | TU117 | Opal |
Type | Desktop | Desktop |
Release date | no data | 5 May 2015 |
Pipelines | 1024 | 384 |
Core clock speed | 1530 MHz | 725 MHz |
Boost Clock | 1725 MHz | 825 MHz |
Transistor count | 4,700 million | 950 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 19.80 | |
Floating-point performance | 779.5 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 1000 MHz |
Memory bandwidth | 14.4 GB/s | |
DirectX | 12_1 | |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.4 |
OpenCL | Not Listed | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 6 | |