GeForce GTX 1650 Ti vs Radeon R7 M465
If you are going to buy a new graphics card and are choosing between GeForce GTX 1650 Ti and Radeon R7 M465, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 1650 Ti stacks up against Radeon R7 M465, check out specs charts below.
GeForce GTX 1650 Ti
Radeon R7 M465 is a Laptop Graphics Card
Note: Radeon R7 M465 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R7 M465 here:
Main Specs
GeForce GTX 1650 Ti | Radeon R7 M465 | |
Power consumption (TDP) | 75 Watt | |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon R7 M465 uses PCIe 3.0 x8 interface.
- GeForce GTX 1650 Ti is used in Desktops, and Radeon R7 M465 - in Laptops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon R7 M465 - with GCN.
- Core clock speed of GeForce GTX 1650 Ti is 705 MHz higher, than Radeon R7 M465.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon R7 M465 - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 4000 MHz higher, than Radeon R7 M465.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 24−27 | 1−2 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 14−16 |
medium / 1080p | 45−50 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 633% more, than Radeon R7 M465. | ||
high / 1080p | 60−65 | 8−9 |
ultra / 1080p | 50−55 | 6−7 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 21−24 |
medium / 1080p | 65−70 | 9−10 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 572% more, than Radeon R7 M465. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon R7 M465. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 100−110 |
ultra / 1080p | 190−200 | 50−55 |
QHD / 1440p | 120−130 | 24−27 |
4K / 2160p | 75−80 | − |
high / 768p | 210−220 | 75−80 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 163% more, than Radeon R7 M465. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 21−24 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 5% more, than Radeon R7 M465. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 109% more, than Radeon R7 M465. | ||
high / 1080p | 50−55 | 4−5 |
ultra / 1080p | 45−50 | 4−5 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 1−2 |
low / 720p | 85−90 | 14−16 |
medium / 1080p | 50−55 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 750% more, than Radeon R7 M465. | ||
high / 1080p | 65−70 | 12−14 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 30−35 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 60−65 |
medium / 1080p | 120−130 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 347% more, than Radeon R7 M465. | ||
high / 1080p | 65−70 | 8−9 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 21−24 |
medium / 1080p | 70−75 | 10−11 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 533% more, than Radeon R7 M465. | ||
low / 768p | 140−150 | 50−55 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 10−11 |
ultra / 1080p | 35−40 | 4−5 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 290% more, than Radeon R7 M465. | ||
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 9−10 |
medium / 1080p | 35−40 | 4−5 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 840% more, than Radeon R7 M465. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 70−75 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 55% more, than Radeon R7 M465. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 30−35 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 130% more, than Radeon R7 M465. | ||
high / 1080p | 27−30 | 7−8 |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 8−9 |
medium / 1080p | 40−45 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 471% more, than Radeon R7 M465. | ||
low / 768p | 140−150 | 20−22 |
medium / 768p | 90−95 | 12−14 |
high / 1080p | 50−55 | 7−8 |
ultra / 1080p | 27−30 | 5−6 |
4K / 2160p | 18−20 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 644% more, than Radeon R7 M465. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 60−65 | 40−45 |
ultra / 1080p | 55−60 | 18−20 |
high / 768p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 52% more, than Radeon R7 M465. |
Full Specs
GeForce GTX 1650 Ti | Radeon R7 M465 | |
Architecture | Turing | GCN |
Code name | TU117 | Litho XT |
Type | Desktop | Laptop |
Release date | no data | 1 January 2017 |
Pipelines | 1024 | 384 |
Core clock speed | 1530 MHz | 825 MHz |
Boost Clock | 1725 MHz | 960 MHz |
Transistor count | 4,700 million | 1,550 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 27.00 | |
Floating-point performance | 864.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 4000 MHz |
Memory bandwidth | 14.4 GB/s | |
Shared memory | - | |
DirectX | 12_1 | 12 (12_0) |
Shader Model | 6.3 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
Laptop size | medium sized | |
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