GeForce GTX 260 vs HD Graphics 630

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 260 and HD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 260 and HD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 260 HD Graphics 630
Power consumption (TDP) 182 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors 2x 6-pin
Memory type GDDR3 DDR3L/LPDDR3/LPDDR4
Maximum RAM amount 896 MB 64 GB
Display Connectors 2x DVI, 1x S-Video No outputs
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  • GeForce GTX 260 has 1113% more power consumption, than HD Graphics 630.
  • GeForce GTX 260 is connected by PCIe 2.0 x16, and HD Graphics 630 uses PCIe 3.0 x1 interface.
  • GeForce GTX 260 has 832 GB more memory, than HD Graphics 630.
  • Both cards are used in Desktops.
  • GeForce GTX 260 is build with Tesla 2.0 architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
  • Core clock speed of GeForce GTX 260 is 942 MHz higher, than HD Graphics 630.
  • GeForce GTX 260 is manufactured by 65 nm process technology, and HD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 5−6
GeForce GTX 260 and HD Graphics 630 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 260 HD Graphics 630
Architecture Tesla 2.0 Gen. 9.5 Kaby Lake
Code name GT200 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 16 June 2008 1 January 2017
Pipelines 192 24
Core clock speed 1242 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 1,400 million 189 million
Manufacturing process technology 65 nm 14 nm
Texture fill rate 36.9 billion/sec 26.40
Floating-point performance 476.9 gflops 441.6 gflops
Length 10.5" (267 mm) (26.7 cm)
Memory bus width 448 Bit 64/128 Bit
Memory clock speed 999 MHz
Memory bandwidth 111.9 GB/s
Shared memory +
DirectX 11.1 (10_0) 12 (12_1)
Shader Model 4.0 6.4
OpenGL 2.1 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA +
CUDA cores 192
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI S/PDIF
Bitcoin / BTC (SHA256) 30 Mh/s
Quick Sync +
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