GeForce GTX 260 vs Radeon R7 M465X

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 260 and Radeon R7 M465X. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 260 and Radeon R7 M465X. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 260 Radeon R7 M465X
Power consumption (TDP) 182 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 896 MB 2 GB
Display Connectors 2x DVI, 1x S-Video No outputs
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  • GeForce GTX 260 is connected by PCIe 2.0 x16, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • GeForce GTX 260 has 894 GB more memory, than Radeon R7 M465X.
  • Both cards are used in Desktops.
  • GeForce GTX 260 is build with Tesla 2.0 architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of GeForce GTX 260 is 342 MHz higher, than Radeon R7 M465X.
  • GeForce GTX 260 is manufactured by 65 nm process technology, and Radeon R7 M465X - by 28 nm process technology.
  • Memory clock speed of Radeon R7 M465X is 3501 MHz higher, than GeForce GTX 260.

Game benchmarks

high / 1080p 3−4 8−9
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 10−11
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 66% more, than GeForce GTX 260.

Full Specs

  GeForce GTX 260 Radeon R7 M465X
Architecture Tesla 2.0 GCN 1.0
Code name GT200 Tropo
Type Desktop Desktop
Release date 16 June 2008 15 May 2016
Pipelines 192 512
Core clock speed 1242 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 1,400 million 1,500 million
Manufacturing process technology 65 nm 28 nm
Texture fill rate 36.9 billion/sec 29.60
Floating-point performance 476.9 gflops 947.2 gflops
Length 10.5" (267 mm) (26.7 cm)
Memory bus width 448 Bit 128 Bit
Memory clock speed 999 MHz 4500 MHz
Memory bandwidth 111.9 GB/s 72 GB/s
DirectX 11.1 (10_0) 12 (11_1)
Shader Model 4.0 5.1
OpenGL 2.1 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA +
CUDA cores 192
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI S/PDIF
Bitcoin / BTC (SHA256) 30 Mh/s
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