FirePro M4150 vs GeForce GTX 260M SLI
If you are going to buy a new graphics card and are choosing between FirePro M4150 and GeForce GTX 260M SLI, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against GeForce GTX 260M SLI, check out specs charts below.
FirePro M4150
![](/static/img/graphics-card.jpg)
GeForce GTX 260M SLI is a Laptop Graphics Card
Note: GeForce GTX 260M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 260M SLI here:
Main Specs
FirePro M4150 | GeForce GTX 260M SLI | |
Power consumption (TDP) | 150 Watt | |
Interface | PCIe 3.0 x8 | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | |
Check Price |
- GeForce GTX 260M SLI has 1 GB more memory, than FirePro M4150.
- FirePro M4150 is used in Desktops, and GeForce GTX 260M SLI - in Laptops.
- FirePro M4150 is build with GCN 1.0 architecture, and GeForce GTX 260M SLI - with G9x.
- Core clock speed of FirePro M4150 is 165 MHz higher, than GeForce GTX 260M SLI.
- FirePro M4150 is manufactured by 28 nm process technology, and GeForce GTX 260M SLI - by 55 nm process technology.
- Memory clock speed of FirePro M4150 is 3050 MHz higher, than GeForce GTX 260M SLI.
Game benchmarks
high / 1080p | 2−3 | 8−9 |
ultra / 1080p | 0−1 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 20−22 |
medium / 1080p | 3−4 | 10−12 |
The average gaming FPS of GeForce GTX 260M SLI in Assassin's Creed Odyssey is 116% more, than FirePro M4150. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 30−35 |
medium / 1080p | 6−7 | 16−18 |
The average gaming FPS of GeForce GTX 260M SLI in Battlefield 5 is 122% more, than FirePro M4150. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro M4150 and GeForce GTX 260M SLI have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 90−95 | 130−140 |
ultra / 1080p | 35−40 | 65−70 |
QHD / 1440p | 21−24 | 35−40 |
4K / 2160p | 16−18 | 27−30 |
high / 768p | 65−70 | 95−100 |
The average gaming FPS of GeForce GTX 260M SLI in Counter-Strike: Global Offensive is 43% more, than FirePro M4150. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 18−20 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of FirePro M4150 in Cyberpunk 2077 is 2% more, than GeForce GTX 260M SLI. | ||
low / 768p | 75−80 | 85−90 |
medium / 768p | 45−50 | 65−70 |
ultra / 1080p | 20−22 | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in Dota 2 is 35% more, than FirePro M4150. | ||
high / 1080p | 2−3 | 10−11 |
ultra / 1080p | 2−3 | 9−10 |
4K / 2160p | 2−3 | 4−5 |
low / 720p | 10−12 | 24−27 |
medium / 1080p | 3−4 | 10−12 |
The average gaming FPS of GeForce GTX 260M SLI in Far Cry 5 is 200% more, than FirePro M4150. | ||
high / 1080p | 10−11 | 16−18 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 3−4 | − |
low / 720p | 50−55 | 70−75 |
medium / 1080p | 10−12 | 30−33 |
The average gaming FPS of GeForce GTX 260M SLI in Fortnite is 73% more, than FirePro M4150. | ||
high / 1080p | 5−6 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of GeForce GTX 260M SLI in Forza Horizon 4 is 88% more, than FirePro M4150. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 4−5 | 16−18 |
ultra / 1080p | 2−3 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of GeForce GTX 260M SLI in Grand Theft Auto V is 61% more, than FirePro M4150. | ||
high / 1080p | 1−2 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 4−5 | 16−18 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of GeForce GTX 260M SLI in Metro Exodus is 233% more, than FirePro M4150. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 80−85 | 95−100 |
ultra / 1080p | 70−75 | 85−90 |
medium / 1080p | 85−90 | 95−100 |
The average gaming FPS of GeForce GTX 260M SLI in Minecraft is 14% more, than FirePro M4150. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of GeForce GTX 260M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than FirePro M4150. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 16−18 |
medium / 1080p | − | 12−14 |
The average gaming FPS of GeForce GTX 260M SLI in Red Dead Redemption 2 is 183% more, than FirePro M4150. | ||
low / 768p | 9−10 | 30−35 |
medium / 768p | 8−9 | 21−24 |
high / 1080p | 4−5 | 10−12 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of GeForce GTX 260M SLI in The Witcher 3: Wild Hunt is 220% more, than FirePro M4150. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 14−16 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in World of Tanks is 35% more, than FirePro M4150. |
Full Specs
FirePro M4150 | GeForce GTX 260M SLI | |
Architecture | GCN 1.0 | G9x |
Code name | Opal | NB9E-GTX |
Type | Workstation | Laptop |
Release date | 16 October 2013 | 2 March 2009 |
Pipelines | 384 | 224 |
Core clock speed | 715 MHz | 550 MHz |
Transistor count | 950 million | 1508 Million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 17.16 | |
Floating-point performance | 549.1 gflops | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 950 MHz |
Memory bandwidth | 64 GB/s | |
Shared memory | - | |
DirectX | 12 (11_1) | DirectX 10, Shader 4.0 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
CUDA | + | |
Laptop size | large | |
Check Price |