FirePro M6000 vs GeForce GTX 260M SLI
In this comparison between FirePro M6000 and GeForce GTX 260M SLI you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M6000 will be the best choice, for others GeForce GTX 260M SLI will be their preference. Study the comparison tables below and make your choice.
FirePro M6000 and GeForce GTX 260M SLI are Laptop Graphics Cards
Note: FirePro M6000 and GeForce GTX 260M SLI are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 or GeForce GTX 260M SLI here:
Main Specs
FirePro M6000
GeForce GTX 260M SLI
Power consumption (TDP)
43 Watt
150 Watt
Interface
MXM-B (3.0)
Supplementary power connectors
None
Memory type
GDDR5
GDDR3
Maximum RAM amount
2 GB
2 GB
Display Connectors
No outputs
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GeForce GTX 260M SLI has 248% more power consumption, than FirePro M6000.
FirePro M6000 and GeForce GTX 260M SLI have maximum RAM of 2 GB.
FirePro M6000 is used in Mobile workstations, and GeForce GTX 260M SLI - in Laptops.
FirePro M6000 is build with GCN architecture, and GeForce GTX 260M SLI - with G9x.
Core clock speed of FirePro M6000 is 200 MHz higher, than GeForce GTX 260M SLI.
FirePro M6000 is manufactured by 28 nm process technology, and GeForce GTX 260M SLI - by 55 nm process technology.
Memory clock speed of FirePro M6000 is 3550 MHz higher, than GeForce GTX 260M SLI.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
8−9
8−9
ultra / 1080p
5−6
5−6
QHD / 1440p
0−1
0−1
low / 720p
20−22
20−22
medium / 1080p
10−12
10−12
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Assassin's Creed Odyssey.
high / 1080p
14−16
14−16
ultra / 1080p
12−14
12−14
QHD / 1440p
0−1
0−1
low / 720p
30−35
30−35
medium / 1080p
16−18
16−18
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Battlefield 5.
low / 768p
45−50
45−50
high / 1080p
45−50
45−50
QHD / 1440p
0−1
0−1
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Call of Duty: Warzone.
low / 768p
150−160
150−160
medium / 768p
120−130
130−140
ultra / 1080p
65−70
65−70
QHD / 1440p
35−40
35−40
4K / 2160p
27−30
27−30
high / 768p
95−100
95−100
The average gaming FPS of GeForce GTX 260M SLI in Counter-Strike: Global Offensive is 1% more, than FirePro M6000.
low / 768p
55−60
55−60
ultra / 1080p
24−27
24−27
medium / 1080p
45−50
45−50
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Cyberpunk 2077.
low / 768p
85−90
85−90
medium / 768p
65−70
65−70
ultra / 1080p
40−45
40−45
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Dota 2.
high / 1080p
10−11
10−11
ultra / 1080p
9−10
9−10
4K / 2160p
4−5
4−5
low / 720p
24−27
24−27
medium / 1080p
10−12
10−12
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Far Cry 5.
high / 1080p
16−18
16−18
ultra / 1080p
12−14
12−14
low / 720p
70−75
70−75
medium / 1080p
30−33
30−33
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Fortnite.
high / 1080p
14−16
14−16
ultra / 1080p
12−14
12−14
QHD / 1440p
3−4
3−4
low / 720p
30−35
30−35
medium / 1080p
16−18
16−18
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Forza Horizon 4.
low / 768p
60−65
60−65
medium / 768p
50−55
50−55
high / 1080p
16−18
16−18
ultra / 1080p
7−8
8−9
QHD / 1440p
0−1
0−1
The average gaming FPS of GeForce GTX 260M SLI in Grand Theft Auto V is 2% more, than FirePro M6000.
high / 1080p
6−7
6−7
ultra / 1080p
4−5
4−5
4K / 2160p
1−2
1−2
low / 720p
16−18
16−18
medium / 1080p
8−9
8−9
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Metro Exodus.
low / 768p
95−100
95−100
high / 1080p
95−100
95−100
ultra / 1080p
85−90
85−90
medium / 1080p
95−100
95−100
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Minecraft.
high / 1080p
18−20
18−20
ultra / 1080p
14−16
14−16
low / 720p
35−40
35−40
medium / 1080p
18−20
18−20
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS.
high / 1080p
12−14
12−14
ultra / 1080p
8−9
8−9
QHD / 1440p
0−1
0−1
low / 720p
16−18
16−18
medium / 1080p
12−14
12−14
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in Red Dead Redemption 2.
low / 768p
30−35
30−35
medium / 768p
21−24
21−24
high / 1080p
10−12
10−12
ultra / 1080p
7−8
7−8
4K / 2160p
6−7
6−7
FirePro M6000 and GeForce GTX 260M SLI have the same average FPS in The Witcher 3: Wild Hunt.
low / 768p
90−95
90−95
medium / 768p
50−55
50−55
ultra / 1080p
21−24
24−27
high / 768p
40−45
40−45
The average gaming FPS of GeForce GTX 260M SLI in World of Tanks is 1% more, than FirePro M6000.
Full Specs
FirePro M6000
GeForce GTX 260M SLI
Architecture
GCN
G9x
Code name
Heathrow
NB9E-GTX
Type
Mobile workstation
Laptop
Release date
1 July 2012
2 March 2009
Pipelines
640
224
Core clock speed
750 MHz
550 MHz
Transistor count
1,500 million
1508 Million
Manufacturing process technology
28 nm
55 nm
Texture fill rate
32.00
Floating-point performance
1,024 gflops
Memory bus width
128 Bit
256 Bit
Memory clock speed
4500 MHz
950 MHz
Memory bandwidth
72 GB/s
Shared memory
-
-
DirectX
12 (11_1)
DirectX 10, Shader 4.0
Shader Model
5.1
OpenGL
4.6
OpenCL
1.2
Vulkan
1.2.131
CUDA
+
Bus support
n/a
Laptop size
medium sized
large
Form factor
MXM-B
StereoOutput3D
+
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