GeForce GTX 260M SLI vs HD Graphics 630
If you are going to buy a new graphics card and are choosing between GeForce GTX 260M SLI and HD Graphics 630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 260M SLI stacks up against HD Graphics 630, check out specs charts below.
HD Graphics 630
GeForce GTX 260M SLI is a Laptop Graphics Card
Note: GeForce GTX 260M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 260M SLI here:
Main Specs
GeForce GTX 260M SLI | HD Graphics 630 | |
Power consumption (TDP) | 150 Watt | 15 Watt |
Interface | PCIe 3.0 x1 | |
Memory type | GDDR3 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 2 GB | 64 GB |
Display Connectors | No outputs | |
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- GeForce GTX 260M SLI has 900% more power consumption, than HD Graphics 630.
- HD Graphics 630 has 62 GB more memory, than GeForce GTX 260M SLI.
- GeForce GTX 260M SLI is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce GTX 260M SLI is build with G9x architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce GTX 260M SLI is 250 MHz higher, than HD Graphics 630.
- GeForce GTX 260M SLI is manufactured by 55 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 8−9 | 3−4 |
ultra / 1080p | 5−6 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of GeForce GTX 260M SLI in Assassin's Creed Odyssey is 83% more, than HD Graphics 630. | ||
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GeForce GTX 260M SLI in Battlefield 5 is 90% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 260M SLI in Call of Duty: Warzone is 4% more, than HD Graphics 630. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 130−140 | 95−100 |
ultra / 1080p | 65−70 | 45−50 |
QHD / 1440p | 35−40 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 95−100 | 70−75 |
The average gaming FPS of GeForce GTX 260M SLI in Counter-Strike: Global Offensive is 34% more, than HD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of HD Graphics 630 in Cyberpunk 2077 is 4% more, than GeForce GTX 260M SLI. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 65−70 | 55−60 |
ultra / 1080p | 40−45 | 27−30 |
The average gaming FPS of GeForce GTX 260M SLI in Dota 2 is 20% more, than HD Graphics 630. | ||
high / 1080p | 10−11 | 3−4 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of GeForce GTX 260M SLI in Far Cry 5 is 133% more, than HD Graphics 630. | ||
high / 1080p | 16−18 | 12−14 |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 70−75 | 55−60 |
medium / 1080p | 30−33 | 14−16 |
The average gaming FPS of GeForce GTX 260M SLI in Fortnite is 43% more, than HD Graphics 630. | ||
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 12−14 | 6−7 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 20−22 |
medium / 1080p | 16−18 | 9−10 |
The average gaming FPS of GeForce GTX 260M SLI in Forza Horizon 4 is 90% more, than HD Graphics 630. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 8−9 |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in Grand Theft Auto V is 52% more, than HD Graphics 630. | ||
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 7−8 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 260M SLI in Metro Exodus is 150% more, than HD Graphics 630. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 95−100 | 65−70 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce GTX 260M SLI in Minecraft is 25% more, than HD Graphics 630. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 260M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than HD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 7−8 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 260M SLI in Red Dead Redemption 2 is 100% more, than HD Graphics 630. | ||
low / 768p | 30−35 | 16−18 |
medium / 768p | 21−24 | 12−14 |
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of GeForce GTX 260M SLI in The Witcher 3: Wild Hunt is 100% more, than HD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of GeForce GTX 260M SLI in World of Tanks is 35% more, than HD Graphics 630. |
Full Specs
GeForce GTX 260M SLI | HD Graphics 630 | |
Architecture | G9x | Gen. 9.5 Kaby Lake |
Code name | NB9E-GTX | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 1 January 2017 |
Pipelines | 224 | 24 |
Core clock speed | 550 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1508 Million | 189 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 26.40 | |
Floating-point performance | 441.6 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 950 MHz | |
Shared memory | - | + |
DirectX | DirectX 10, Shader 4.0 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.1 | |
Vulkan | 1.1.103 | |
CUDA | + | |
Laptop size | large | |
Quick Sync | + | |
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