FirePro M6000 vs GeForce GTX 280
When choosing between FirePro M6000 and GeForce GTX 280, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M6000 and GeForce GTX 280.
GeForce GTX 280
FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | GeForce GTX 280 | |
Power consumption (TDP) | 43 Watt | 236 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 6-pin & 8-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- GeForce GTX 280 has 448% more power consumption, than FirePro M6000.
- FirePro M6000 is connected by MXM-B (3.0), and GeForce GTX 280 uses PCIe 2.0 x16 interface.
- FirePro M6000 has 1 GB more memory, than GeForce GTX 280.
- FirePro M6000 is used in Mobile workstations, and GeForce GTX 280 - in Desktops.
- FirePro M6000 is build with GCN architecture, and GeForce GTX 280 - with Tesla 2.0.
- Core clock speed of GeForce GTX 280 is 546 MHz higher, than FirePro M6000.
- FirePro M6000 is manufactured by 28 nm process technology, and GeForce GTX 280 - by 65 nm process technology.
- Memory clock speed of FirePro M6000 is 3393 MHz higher, than GeForce GTX 280.
Game benchmarks
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 12−14 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of FirePro M6000 in Assassin's Creed Odyssey is 116% more, than GeForce GTX 280. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of FirePro M6000 in Battlefield 5 is 122% more, than GeForce GTX 280. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro M6000 in Call of Duty: Warzone is 4% more, than GeForce GTX 280. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 120−130 | 90−95 |
ultra / 1080p | 65−70 | 40−45 |
QHD / 1440p | 35−40 | 21−24 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 95−100 | 65−70 |
The average gaming FPS of FirePro M6000 in Counter-Strike: Global Offensive is 39% more, than GeForce GTX 280. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 24−27 | 16−18 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTX 280 in Cyberpunk 2077 is 13% more, than FirePro M6000. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 65−70 | 50−55 |
ultra / 1080p | 40−45 | 24−27 |
The average gaming FPS of FirePro M6000 in Dota 2 is 27% more, than GeForce GTX 280. | ||
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 9−10 | 2−3 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of FirePro M6000 in Far Cry 5 is 250% more, than GeForce GTX 280. | ||
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 2−3 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−33 | 10−12 |
The average gaming FPS of FirePro M6000 in Fortnite is 73% more, than GeForce GTX 280. | ||
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 7−8 |
The average gaming FPS of FirePro M6000 in Forza Horizon 4 is 133% more, than GeForce GTX 280. | ||
low / 768p | 60−65 | 40−45 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 5−6 |
ultra / 1080p | 7−8 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of FirePro M6000 in Grand Theft Auto V is 81% more, than GeForce GTX 280. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 5−6 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of FirePro M6000 in Metro Exodus is 233% more, than GeForce GTX 280. | ||
low / 768p | 95−100 | 90−95 |
high / 1080p | 95−100 | 85−90 |
ultra / 1080p | 85−90 | 70−75 |
medium / 1080p | 95−100 | 90−95 |
The average gaming FPS of FirePro M6000 in Minecraft is 10% more, than GeForce GTX 280. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro M6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce GTX 280. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of FirePro M6000 in Red Dead Redemption 2 is 140% more, than GeForce GTX 280. | ||
low / 768p | 30−35 | 12−14 |
medium / 768p | 21−24 | 8−9 |
high / 1080p | 10−12 | 4−5 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of FirePro M6000 in The Witcher 3: Wild Hunt is 157% more, than GeForce GTX 280. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 21−24 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of FirePro M6000 in World of Tanks is 26% more, than GeForce GTX 280. |
Full Specs
FirePro M6000 | GeForce GTX 280 | |
Architecture | GCN | Tesla 2.0 |
Code name | Heathrow | GT200 |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 16 June 2008 |
Pipelines | 640 | 240 |
Core clock speed | 750 MHz | 1296 MHz |
Transistor count | 1,500 million | 1,400 million |
Manufacturing process technology | 28 nm | 65 nm |
Texture fill rate | 32.00 | 48.2 billion/sec |
Floating-point performance | 1,024 gflops | 622.1 gflops |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 128 Bit | 512 Bit |
Memory clock speed | 4500 MHz | 1107 MHz |
Memory bandwidth | 72 GB/s | 141.7 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.6 | 2.1 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | + | |
CUDA cores | 240 | |
Bus support | n/a | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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