GeForce GTX 1650 Ti vs GeForce GTX 280
In this comparison between GeForce GTX 1650 Ti and GeForce GTX 280 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1650 Ti will be the best choice, for others GeForce GTX 280 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 1650 Ti
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GeForce GTX 280
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Main Specs
GeForce GTX 1650 Ti | GeForce GTX 280 | |
Power consumption (TDP) | 75 Watt | 236 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 6-pin & 8-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 2x DVI, 1x S-Video |
- GeForce GTX 280 has 214% more power consumption, than GeForce GTX 1650 Ti.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and GeForce GTX 280 uses PCIe 2.0 x16 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and GeForce GTX 280 - with Tesla 2.0.
- Core clock speed of GeForce GTX 1650 Ti is 234 MHz higher, than GeForce GTX 280.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and GeForce GTX 280 - by 65 nm process technology.
- GeForce GTX 1650 Ti is 219 mm longer, than GeForce GTX 280.
- Memory clock speed of GeForce GTX 1650 Ti is 6893 MHz higher, than GeForce GTX 280.
Game benchmarks
high / 1080p | 35−40 | 1−2 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 12−14 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 733% more, than GeForce GTX 280. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 4−5 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 16−18 |
medium / 1080p | 65−70 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 766% more, than GeForce GTX 280. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than GeForce GTX 280. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 90−95 |
ultra / 1080p | 190−200 | 40−45 |
QHD / 1440p | 120−130 | 21−24 |
4K / 2160p | 75−80 | 18−20 |
high / 768p | 210−220 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 198% more, than GeForce GTX 280. | ||
low / 768p | 60−65 | 85−90 |
ultra / 1080p | − | 16−18 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce GTX 280 in Cyberpunk 2077 is 8% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 50−55 |
ultra / 1080p | 100−110 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 125% more, than GeForce GTX 280. | ||
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 10−12 |
medium / 1080p | 50−55 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1400% more, than GeForce GTX 280. | ||
high / 1080p | 65−70 | 10−11 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 2−3 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 50−55 |
medium / 1080p | 120−130 | 10−12 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 487% more, than GeForce GTX 280. | ||
high / 1080p | 65−70 | 4−5 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 16−18 |
medium / 1080p | 70−75 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 844% more, than GeForce GTX 280. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 5−6 |
ultra / 1080p | 35−40 | 2−3 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 437% more, than GeForce GTX 280. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 5−6 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 1466% more, than GeForce GTX 280. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 90−95 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 41% more, than GeForce GTX 280. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than GeForce GTX 280. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 6−7 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 800% more, than GeForce GTX 280. | ||
low / 768p | 140−150 | 12−14 |
medium / 768p | 90−95 | 8−9 |
high / 1080p | 50−55 | 4−5 |
ultra / 1080p | 27−30 | 3−4 |
4K / 2160p | 18−20 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1028% more, than GeForce GTX 280. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 16−18 |
high / 768p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 59% more, than GeForce GTX 280. |
Full Specs
GeForce GTX 1650 Ti | GeForce GTX 280 | |
Architecture | Turing | Tesla 2.0 |
Code name | TU117 | GT200 |
Type | Desktop | Desktop |
Release date | no data | 16 June 2008 |
Pipelines | 1024 | 240 |
Core clock speed | 1530 MHz | 1296 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 1,400 million |
Manufacturing process technology | 12 nm | 65 nm |
Texture fill rate | 48.2 billion/sec | |
Floating-point performance | 622.1 gflops | |
Length | 229 mm | 10.5" (267 mm) (26.7 cm) |
Memory bus width | 128 Bit | 512 Bit |
Memory clock speed | 8000 MHz | 1107 MHz |
Memory bandwidth | 141.7 GB/s | |
DirectX | 12_1 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 4.6 | 2.1 |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | |
CUDA cores | 240 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |