GeForce GTX 280 vs GeForce GTX 660M
When comparing GeForce GTX 280 and GeForce GTX 660M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 280 and GeForce GTX 660M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 280
GeForce GTX 660M is a Laptop Graphics Card
Note: GeForce GTX 660M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 660M here:
Main Specs
GeForce GTX 280 | GeForce GTX 660M | |
Power consumption (TDP) | 236 Watt | 50 Watt |
Interface | PCIe 2.0 x16 | MXM-B (3.0) |
Supplementary power connectors | 6-pin & 8-pin | |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 2x DVI, 1x S-Video | No outputs |
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- GeForce GTX 280 has 372% more power consumption, than GeForce GTX 660M.
- GeForce GTX 280 is connected by PCIe 2.0 x16, and GeForce GTX 660M uses MXM-B (3.0) interface.
- GeForce GTX 660M has 1 GB more memory, than GeForce GTX 280.
- GeForce GTX 280 is used in Desktops, and GeForce GTX 660M - in Laptops.
- GeForce GTX 280 is build with Tesla 2.0 architecture, and GeForce GTX 660M - with Kepler.
- Core clock speed of GeForce GTX 280 is 461 MHz higher, than GeForce GTX 660M.
- GeForce GTX 280 is manufactured by 65 nm process technology, and GeForce GTX 660M - by 28 nm process technology.
- Memory clock speed of GeForce GTX 660M is 893 MHz higher, than GeForce GTX 280.
Game benchmarks
high / 1080p | 1−2 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 16−18 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of GeForce GTX 660M in Assassin's Creed Odyssey is 66% more, than GeForce GTX 280. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 4−5 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 24−27 |
medium / 1080p | 5−6 | 12−14 |
The average gaming FPS of GeForce GTX 660M in Battlefield 5 is 77% more, than GeForce GTX 280. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 660M in Call of Duty: Warzone is 4% more, than GeForce GTX 280. | ||
low / 768p | 120−130 | 130−140 |
medium / 768p | 90−95 | 110−120 |
ultra / 1080p | 40−45 | 50−55 |
QHD / 1440p | 21−24 | 27−30 |
4K / 2160p | 18−20 | 27−30 |
high / 768p | 65−70 | 80−85 |
The average gaming FPS of GeForce GTX 660M in Counter-Strike: Global Offensive is 19% more, than GeForce GTX 280. | ||
low / 768p | 85−90 | 55−60 |
ultra / 1080p | 16−18 | 18−20 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 280 in Cyberpunk 2077 is 19% more, than GeForce GTX 660M. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 50−55 | 55−60 |
ultra / 1080p | 24−27 | 30−35 |
The average gaming FPS of GeForce GTX 660M in Dota 2 is 11% more, than GeForce GTX 280. | ||
high / 1080p | 2−3 | 8−9 |
ultra / 1080p | 2−3 | 7−8 |
4K / 2160p | 0−1 | 3−4 |
low / 720p | 10−12 | 18−20 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of GeForce GTX 660M in Far Cry 5 is 150% more, than GeForce GTX 280. | ||
high / 1080p | 10−11 | 14−16 |
ultra / 1080p | 5−6 | 10−11 |
QHD / 1440p | 2−3 | − |
low / 720p | 50−55 | 60−65 |
medium / 1080p | 10−12 | 21−24 |
The average gaming FPS of GeForce GTX 660M in Fortnite is 42% more, than GeForce GTX 280. | ||
high / 1080p | 4−5 | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 16−18 | 24−27 |
medium / 1080p | 7−8 | 14−16 |
The average gaming FPS of GeForce GTX 660M in Forza Horizon 4 is 88% more, than GeForce GTX 280. | ||
low / 768p | 40−45 | 50−55 |
medium / 768p | − | 45−50 |
high / 1080p | 5−6 | 12−14 |
ultra / 1080p | 2−3 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of GeForce GTX 660M in Grand Theft Auto V is 50% more, than GeForce GTX 280. | ||
high / 1080p | 1−2 | 4−5 |
ultra / 1080p | 0−1 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 5−6 | 12−14 |
medium / 1080p | 3−4 | 6−7 |
The average gaming FPS of GeForce GTX 660M in Metro Exodus is 166% more, than GeForce GTX 280. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 85−90 | 90−95 |
ultra / 1080p | 70−75 | 80−85 |
medium / 1080p | 90−95 | 90−95 |
The average gaming FPS of GeForce GTX 660M in Minecraft is 5% more, than GeForce GTX 280. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 30−35 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of GeForce GTX 660M in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than GeForce GTX 280. | ||
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 6−7 | 12−14 |
medium / 1080p | − | 10−12 |
The average gaming FPS of GeForce GTX 660M in Red Dead Redemption 2 is 100% more, than GeForce GTX 280. | ||
low / 768p | 12−14 | 24−27 |
medium / 768p | 8−9 | 16−18 |
high / 1080p | 4−5 | 9−10 |
ultra / 1080p | 3−4 | 6−7 |
4K / 2160p | 0−1 | 6−7 |
The average gaming FPS of GeForce GTX 660M in The Witcher 3: Wild Hunt is 100% more, than GeForce GTX 280. | ||
low / 768p | 75−80 | 85−90 |
medium / 768p | 35−40 | 45−50 |
ultra / 1080p | 16−18 | 18−20 |
high / 768p | 30−35 | 35−40 |
The average gaming FPS of GeForce GTX 660M in World of Tanks is 14% more, than GeForce GTX 280. |
Full Specs
GeForce GTX 280 | GeForce GTX 660M | |
Architecture | Tesla 2.0 | Kepler |
Code name | GT200 | N13E-GE |
Type | Desktop | Laptop |
Release date | 16 June 2008 | 22 March 2012 |
Pipelines | 240 | 384 |
Core clock speed | 1296 MHz | 835 MHz |
Boost Clock | 950 MHz | |
Transistor count | 1,400 million | 1,270 million |
Manufacturing process technology | 65 nm | 28 nm |
Texture fill rate | 48.2 billion/sec | 30.4 billion/sec |
Floating-point performance | 622.1 gflops | 729.6 gflops |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 512 Bit | 128bit |
Memory clock speed | 1107 MHz | 2000 MHz |
Memory bandwidth | 141.7 GB/s | 64.0 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 API |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.5 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | 1.1.126 |
CUDA | + | + |
CUDA cores | 240 | 384 |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | + |
Multi monitor support | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | 2048x1536 | Up to 2048x1536 |
Audio input for HDMI | S/PDIF | |
Bitcoin / BTC (SHA256) | 36 Mh/s | |
Laptop size | large | |
Optimus | + | |
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