GeForce 920M vs GeForce GTX 295
When choosing between GeForce 920M and GeForce GTX 295, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 920M and GeForce GTX 295.
GeForce GTX 295
GeForce 920M is a Laptop Graphics Card
Note: GeForce 920M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 920M here:
Main Specs
GeForce 920M | GeForce GTX 295 | |
Power consumption (TDP) | 33 Watt | 289 Watt |
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Supplementary power connectors | 6-pin & 8-pin | |
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 4 GB | 1792 MB |
Display Connectors | No outputs | 2x DVI, 1x HDMI |
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- GeForce GTX 295 has 775% more power consumption, than GeForce 920M.
- GeForce 920M is connected by PCIe 3.0 x8, and GeForce GTX 295 uses PCIe 2.0 x16 interface.
- GeForce GTX 295 has 1788 GB more memory, than GeForce 920M.
- GeForce 920M is used in Laptops, and GeForce GTX 295 - in Desktops.
- GeForce 920M is build with Kepler architecture, and GeForce GTX 295 - with Tesla 2.0.
- Core clock speed of GeForce GTX 295 is 288 MHz higher, than GeForce 920M.
- GeForce 920M is manufactured by 28 nm process technology, and GeForce GTX 295 - by 55 nm process technology.
- Memory clock speed of GeForce 920M is 801 MHz higher, than GeForce GTX 295.
Game benchmarks
high / 1080p | 0−1 | 3−4 |
ultra / 1080p | − | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 14−16 |
medium / 1080p | 0−1 | 5−6 |
The average gaming FPS of GeForce GTX 295 in Assassin's Creed Odyssey is 1400% more, than GeForce 920M. | ||
ultra / 1080p | − | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 18−20 |
medium / 1080p | − | 8−9 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 30−35 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 920M in Call of Duty: Warzone is 25% more, than GeForce GTX 295. | ||
low / 768p | 60−65 | 120−130 |
medium / 768p | 27−30 | 90−95 |
ultra / 1080p | 7−8 | 40−45 |
QHD / 1440p | − | 24−27 |
4K / 2160p | − | 18−20 |
high / 768p | 16−18 | 65−70 |
The average gaming FPS of GeForce GTX 295 in Counter-Strike: Global Offensive is 189% more, than GeForce 920M. | ||
low / 768p | 70−75 | 80−85 |
ultra / 1080p | 0−1 | 14−16 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTX 295 in Cyberpunk 2077 is 3% more, than GeForce 920M. | ||
low / 768p | 45−50 | 75−80 |
medium / 768p | 10−11 | 50−55 |
ultra / 1080p | 0−1 | 27−30 |
The average gaming FPS of GeForce GTX 295 in Dota 2 is 124% more, than GeForce 920M. | ||
high / 1080p | − | 5−6 |
4K / 2160p | − | 2−3 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 6−7 |
high / 1080p | − | 12−14 |
ultra / 1080p | − | 7−8 |
low / 720p | 21−24 | 50−55 |
medium / 1080p | 0−1 | 14−16 |
The average gaming FPS of GeForce GTX 295 in Fortnite is 136% more, than GeForce 920M. | ||
high / 1080p | 0−1 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 20−22 |
medium / 1080p | 0−1 | 9−10 |
low / 768p | 18−20 | 45−50 |
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 40−45 |
The average gaming FPS of GeForce GTX 295 in Grand Theft Auto V is 181% more, than GeForce 920M. | ||
high / 1080p | − | 3−4 |
ultra / 1080p | − | 1−2 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 8−9 |
medium / 1080p | − | 4−5 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 85−90 |
ultra / 1080p | − | 80−85 |
medium / 1080p | − | 85−90 |
The average gaming FPS of GeForce GTX 295 in Minecraft is 64% more, than GeForce 920M. | ||
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 27−30 |
medium / 1080p | − | 14−16 |
The average gaming FPS of GeForce GTX 295 in PLAYERUNKNOWN'S BATTLEGROUNDS is 250% more, than GeForce 920M. | ||
ultra / 1080p | − | 7−8 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 8−9 |
low / 768p | 0−1 | 16−18 |
medium / 768p | − | 12−14 |
high / 1080p | − | 6−7 |
ultra / 1080p | − | 5−6 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 16−18 |
high / 768p | 12−14 | 30−35 |
The average gaming FPS of GeForce GTX 295 in World of Tanks is 88% more, than GeForce 920M. |
Full Specs
GeForce 920M | GeForce GTX 295 | |
Architecture | Kepler | Tesla 2.0 |
Code name | N16V-GM-S | GT200B |
Type | Laptop | Desktop |
Release date | 27 January 2015 | 8 January 2009 |
Pipelines | 384 | 240 |
Core clock speed | 954 MHz | 1242 MHz |
Transistor count | 915 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 30.53 | 92.2 billion/sec |
Floating-point performance | 297.6 gflops | 2x 596.2 gflops |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 64 Bit | 896 Bit |
Memory clock speed | 1800 MHz | 999 MHz |
Memory bandwidth | 14.4 GB/s | 223.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 2.1 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | + |
CUDA cores | 480 | |
Bus support | PCI Express 3.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Bitcoin / BTC (SHA256) | 40 Mh/s | |
Optimus | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
CUDA cores per GPU | 240 | |
Standard memory config per GPU | 896 MB | |
Memory interface width per GPU | 448 Bit | |
High Dynamic-Range Lighting (HDRR) | 128bit | |
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